Even if Valve and Steam is great and overall a blessing for the PC space, I don't like the direction they take with this controller. It only works with Steam, it can't work on a desktop OS without it, despite standard layout. It is a subtle move towards a walled garden.
Kinda. SteamOS is open source, so it's not really walled. It's possible they deferred making generic drivers to release faster and those will come out later,kinda like steamOS windows drivers came out later
Valve releases Steam Controller CAD files under Creative Commons license
51–60 of 632 posts
Re: Valve releases Steam Controller CAD files under Creative Commons license
#52I love the readme on the gitlab page [1]. It feels so.. friendly :) > This repository contains CAD files for the external shell (surface topology) of Steam Controller and the Steam Controller Puck, under a Creative Commons license. This includes an STP model of each, an STL model of each, and an engineering drawing with critical features/keep outs for each. Feel free to use these to make your own Puck holders, Contro…
Sometimes I wonder what we did to deserve Valve and how long it can possibly last.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#53Earlier quoted context omitted.
Imagine if everybody did this. You break some stupid plastic part on something? No need to throw it away, just print an exact replacement on the spot. Or maybe tweak it first so it's less flimsy then print the replacement.
Going a step further, imagine hardware manufacturers noticing specific defects, then publishing new updated CAD files for a part that lasts better than the last, for customers who already have 3D printers to print their own upgrades/"patches".
Re: Valve releases Steam Controller CAD files under Creative Commons license
#54Even if Valve and Steam is great and overall a blessing for the PC space, I don't like the direction they take with this controller. It only works with Steam, it can't work on a desktop OS without it, despite standard layout. It is a subtle move towards a walled garden.
Windows is designed for gamepads to emulate an Xbox controller. All those Steam Deck competitors are implemented as an Xbox controller with a partial keyboard grafted on. That's why you need Legion Space or Armoury Crate to make them usable - they tell the controller firmware what keybindings to send for those rear paddles.
InputPlumber serves this purpose on Linux. Without it, you just get ABXY, start, select, nav, and shoulder buttons - the same layout that's been on the Xbox forever, because games don't understand the random partial keyboard that shares an internal USB hub with the Xbox pad clone. Thankfully on Linux, you're not stuck with one durable keybinding per paddle - once InputPlumber unifies that USB hub back into a controller, you can map all its buttons per-game with Steam Input. This controller brings that same convenience to Windows too.
It's not that Valve is making a proprietary controller - it's that the Windows gaming ecosystem assumes a proprietary controller, and Valve doesn't conform to that assumption. Instead, they provide a fully featured controller and let you configure it per-game in Steam. Considering Steam is the launcher most people use for most games, that's a totally reasonable tack.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#55Even if Valve and Steam is great and overall a blessing for the PC space, I don't like the direction they take with this controller. It only works with Steam, it can't work on a desktop OS without it, despite standard layout. It is a subtle move towards a walled garden.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#56Earlier quoted context omitted.
Sometimes I wonder what we did to deserve Valve and how long it can possibly last.
We let kids gamble so much money in games that they don't have to nickel and dime the adults.
It's fine though, because they're nice to players and they've brainwashed them into giving their money to Valve instead of to the developers who actually make the games they fucking play.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#57I love the readme on the gitlab page [1]. It feels so.. friendly :) > This repository contains CAD files for the external shell (surface topology) of Steam Controller and the Steam Controller Puck, under a Creative Commons license. This includes an STP model of each, an STL model of each, and an engineering drawing with critical features/keep outs for each. Feel free to use these to make your own Puck holders, Contro…
Sometimes I wonder what we did to deserve Valve and how long it can possibly last.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#58If only scalpers didn’t scoop up every unit
I think valve typically has pretty good scalper protection. Was that not the case this time?
Me, I don't think so. I just think people really wanted to get one.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#59I love the readme on the gitlab page [1]. It feels so.. friendly :) > This repository contains CAD files for the external shell (surface topology) of Steam Controller and the Steam Controller Puck, under a Creative Commons license. This includes an STP model of each, an STL model of each, and an engineering drawing with critical features/keep outs for each. Feel free to use these to make your own Puck holders, Contro…
Re: Valve releases Steam Controller CAD files under Creative Commons license
#60Earlier quoted context omitted.
Sometimes I wonder what we did to deserve Valve and how long it can possibly last.
I'm optimistic provided they continue to be privately held and don't parachute in a professional executive to be CEO after Gabe departs.