Earlier quoted context omitted.
I really wish the company would talk more about the post-Gabe transition, or at least begin to give us a rough indication of where the company plans to go. Those of us who have been customers over 20 years often have a pretty significant investment in Steam content, and Gabe is getting old.
AFAIK his son has been working there for quite a while and is the heir apparent.
Valve releases Steam Controller CAD files under Creative Commons license
41–50 of 632 posts
Re: Valve releases Steam Controller CAD files under Creative Commons license
#42Re: Valve releases Steam Controller CAD files under Creative Commons license
#43Re: Valve releases Steam Controller CAD files under Creative Commons license
#44Re: Valve releases Steam Controller CAD files under Creative Commons license
#45Re: Valve releases Steam Controller CAD files under Creative Commons license
#46How does it work if this is under the creative commons license? Can 3rd parties sell this controller per the model? Other 3rd party vendors got around this by making a very minor change.
https://creativecommons.org/licenses/by-nc-sa/4.0/ the CC BY-NC-SA 4.0 wouldn't let you sell it no
Re: Valve releases Steam Controller CAD files under Creative Commons license
#47Earlier quoted context omitted.
Imagine if everybody did this. You break some stupid plastic part on something? No need to throw it away, just print an exact replacement on the spot. Or maybe tweak it first so it's less flimsy then print the replacement.
This is why I bought a 3d printer. Headphone piece broke. Replacement was covered under warranty. Once. After that it was $30 a pop from amazon for the replacement part. Both of the parts provided under warranty (it was a set of 2) broke in the same way. Figured if the parts break that regularly, I would wind up spending $500 in just a few years on replacement parts, might as well just get a printer. The part already…
It's a flavor of 3D modeling called "constraint-based." You've heard the adage that if you give a million monkeys typewriters, eventually one will write something coherent? Constraint systems embody that same idea: There are infinite possible 3D models. You keep adding constraints until you narrow it down to only one possible solution that fulfills all of them.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#48Earlier quoted context omitted.
We let kids gamble so much money in games that they don't have to nickel and dime the adults.
Most other companies would still nickel and dime the adults, though.
Counter-Strike especially has a pretty nasty gambling scene that Valve refuses to control, even though its only possible because of their marketplace and APIs.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#49Even if Valve and Steam is great and overall a blessing for the PC space, I don't like the direction they take with this controller. It only works with Steam, it can't work on a desktop OS without it, despite standard layout. It is a subtle move towards a walled garden.
Of course now that they've made controllers work properly, they'll use that work to support their own controller, and in particular enable features like analog triggers + gyro aiming + rumble (xinput can't do these simultaneously), extra buttons (xinput can't do this), and the trackpads (you guessed it).
And it is Windows, because on Linux the controller does work without Steam if you get the right drivers. It doesn't get the full features but it's functional as a gamepad, at least.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#50Earlier quoted context omitted.
I understand but you don't know how many people got one to keep it compared to how many just resell it.
> but you don't know how many people got one to keep it compared to how many just resell it But you do? If someone puts it up on second-hand markets, they're not intending to keep it, they're intending to resell it, why put it up otherwise?