I just created (yesterday) a product tour I'm pretty proud of: https://www.writelucid.cc It's a writing reviewer app, and the landing page is the product. It's literally a document with a critique. You can write in it, use the editor, even delete the whole page. I always skip tours, but I think this kind of thing (if your product can support it) is much better. Then again, this isn't so much a "you've logged in, now…
The sticky notes are a nice idea, but they should be aligned to the highlighted text they refer to.
Why most product tours get skipped
131–140 of 185 posts
Re: Why most product tours get skipped
#132It's pretty simple to understand - when a user opens a tool, it's because they want to do the thing that tool does, now. If someone opens my videoconferencing product 98% of the time it's they've got a scheduled call to join within the next 20 seconds . They're not going to be late for their meeting so they can read my release notes. If someone opens my PDF viewer, 99.9% chance they want to view the PDF they just ope…
I've never liked those "focus hijacking guided tours" and never really followed through any such onboarding process. But they are so common, i don't know who designs them and makes me feel like 5yo. You gotta understand, people will use the product you made, in a way that makes sense to them, not according to your devised "one way". And that's fine because it allows user to own his workflow using your product. I like…
It feels like vendors just tack on the first thing that pops into their head. How do we tell users about the new feature? Pop-up dialog! That should work.
Re: Why most product tours get skipped
#133Earlier quoted context omitted.
Interestingly, there are basically two kinds of programs I am sometimes happy to see guided tours embedded in: * Creation programs (image/video editors, 3D rendering... hell, even a slides program or an IDE). Doesn't mean I won't dismiss them sometimes anyways, but these are tools that often I do want to get an initial idea how to use, that I have allotted some time to play around with, and that are sufficiently comp…
Videogame tutorials also used to mostly suck. But in the last two decades they recognized the issues, and there's a lot of knowledge sharing in the industry If you want to learn how to better teach new users about your product, GDC talks about video game tutorials are one of the best resource you can find
Re: Why most product tours get skipped
#134Earlier quoted context omitted.
Too much of modern consumer-facing software think they're the ends, not the means.
That, and they forget they’re just one single experience in a person’s day of hundreds. The trivial part of the user’s day that the app represents, in no way warrants interruption.
Re: Why most product tours get skipped
#135Earlier quoted context omitted.
>> But they are so common, i don't know who designs them and makes me feel like 5yo. Often these are the product managers building follow-on features that don't get the usage they want. Users aren't using them, but monthly usage is the currency of so much PM work that they have to try to draw attention to it.
It's a race to the bottom, for any tool out there the negative reviews boil down to complexity. If not: no instruction. Some people don't know how to operate a TV remote controller, unless it has 1 or 2 buttons. It's protection against the frustration that a few experience: ultimately unable to use a thing or jam it. At the expense of the majority bugged by mild distraction.
Re: Why most product tours get skipped
#136If your product needs a tour your product is badly designed. Imagine you walked into a convenience store and the owner was like "Hey you need to take the tour first!"
Re: Why most product tours get skipped
#137Re: Why most product tours get skipped
#138Re: Why most product tours get skipped
#139Earlier quoted context omitted.
Another reason why I often skip them is that for "tech" products, the tours almost never cover how I want to use the product. Instead, they tell me how the vendor wants me to use the product. Browsers are especially notorious for this. When I get a tour for a new feature, it's almost always just some new, tacked-on junk to disable. "Check out our bundled VPN", "Use Copilot to shop for socks", "You now have more priva…
Yep. And ironically, the most complex software I use - IntelliJ and davinci resolve - don’t have any onboarding at all. They’re great! The makers of resolve have some excellent video tutorials on their website and a manual that is many hundreds of pages long. But it’s up to you to search that stuff out.
So many programs still don't have a feature where yoy can just search for the menu option you need rather than going through 10 menus.
Re: Why most product tours get skipped
#140This is a bit of a tangent, but cookie consent dialogs have exhausted my will to navigate anything blocking the content I care about. If I go to a new website and encounter any sort of popup, modal, or large banner, I will reflexively feel an urge to close the page unless there is an obvious dismiss button. I often need to see the content on the page and resign myself to navigating the dialog, but just as often I dec…
I've also noticed blocking consent/informational banners of sorts when connected to a US VPN becoming more popular