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Why most product tours get skipped

productonboarding.com

111–120 of 185 posts

Re: Why most product tours get skipped

#111
post #6

It's pretty simple to understand - when a user opens a tool, it's because they want to do the thing that tool does, now. If someone opens my videoconferencing product 98% of the time it's they've got a scheduled call to join within the next 20 seconds . They're not going to be late for their meeting so they can read my release notes. If someone opens my PDF viewer, 99.9% chance they want to view the PDF they just ope…

Too much of modern consumer-facing software think they're the ends, not the means.

That, and they forget they’re just one single experience in a person’s day of hundreds. The trivial part of the user’s day that the app represents, in no way warrants interruption.

Re: Why most product tours get skipped

#114
post #43

This is a bit of a tangent, but cookie consent dialogs have exhausted my will to navigate anything blocking the content I care about. If I go to a new website and encounter any sort of popup, modal, or large banner, I will reflexively feel an urge to close the page unless there is an obvious dismiss button. I often need to see the content on the page and resign myself to navigating the dialog, but just as often I dec…

UBO zapper mode works well

That requires deciding which element to zap, which takes more brainpower than I'm willing to invest into a webpage that doesn't want to show me its content. Ctrl+W works every time.

Re: Why most product tours get skipped

#116

Earlier quoted context omitted.

Too much of modern consumer-facing software think they're the ends, not the means.

It’s the hyper focusing on metrics. When a new feature comes out, the product people and managers are obsessing over the usage metrics for that one feature. It’s why Windows feels like multiple different companies desperate for your attention, with internal adverts begging you to look at their new feature. Because that team needs people using it to look good on the analytics. Vs a company like Apple which seems to op…

Yes, Microsoft suffers from schizophrenic management, it is easier for externals to talk between teams than internal teams themselves, there are quite a few stories on the matter.

Apple really doesn't care how apps are used, Radar issues go untouched for several releases.

EDIT: missing "management".

Re: Why most product tours get skipped

#117

Personally, I generally dislike product tours. On the other hand, I think it's interesting to compare the dislike in these comments (and elsewhere) to "RTFM" culture. What's the primary difference? That you can read the manual or use the product at your discretion? e.g. `ls` doesn't forcefully open the man page when you run it for the first time? (I'm aware of the goomba fallacy and that these are likely two differen…

Half the people here have probably read AWS documentation, and also immediately closed the guided tour on the AWS console.

Re: Why most product tours get skipped

#118
This has been in Apple's Human Interface Guidelines for *decades*. I believe only recently it became more open towards "onboarding", but not much further beyond "if you really must...".

Yet onboarding is the holy grail of corporate products (maybe coz it feels like powerpoint presentation of the whole product?) and the holy grail of marketing brainwashing - carefully composed sequences of known psychological tricks and manipulations to "convert" people.

P.S. I'm not sure these floating tasks lists are much better. They always feel like unnatural pressure into something you don't need to do, aka. hardsell again. I came to the product to solve my tasks, not yours.

Re: Why most product tours get skipped

#119
These tours are like the tutorial bit in a video game where the game wants to show you a new mechanic so it comes to a dead stop, and then your character is whisked off to an alternate dimension consisting of a bare room covered in Holodeck grid lines, completely empty except for a few tomato-can enemies. A dialog pops up explaining the mechanic, optionally with a video demonstrating it, which you must then dismiss; and the game will not continue until you take out the enemies using the technique shown in the dialog.

I HATE that. Let me play with the toolset you give me "in the field". Don't interrupt my fucking game/workflow to show me the feature of the moment YOU want me to use right now. (For applications software in 2026, this is likely to be some stupid AI integration.)

Re: Why most product tours get skipped

#120
post #30
post #6

It's pretty simple to understand - when a user opens a tool, it's because they want to do the thing that tool does, now. If someone opens my videoconferencing product 98% of the time it's they've got a scheduled call to join within the next 20 seconds . They're not going to be late for their meeting so they can read my release notes. If someone opens my PDF viewer, 99.9% chance they want to view the PDF they just ope…

Often I see that there's a new feature, and I'm interested in it, but my options are do the demo now, or hide it. But I want to do it later! I'm admittedly terrible at operating GUIs, so maybe it's just a me issue

I agree this is the silliest part! Even if you are interested in them, the only option is often now or never again. Even worse sometimes you open an app/site and the onboarding/what's new pops up with a delay and you end up accidentally dismissing it without even seeing what it was
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