Amazing. I was never any good at Nethack. I think I just get impatient. I could regularly get a bit past Medusa but anything past that definitely involved save scumming. I was always a little jealous of the folks who could ascend regularly. But not jealous enough to, like, do anything about it. Nethack's always been amazing for the feeling of "the devs thought of everything." I wonder how well that feeling holds up t…
NetHack 5.0.0
21–30 of 186 posts
Re: NetHack 5.0.0
#22Re: NetHack 5.0.0
#23Re: NetHack 5.0.0
#24Now though. Maybe I'll go back to it
Re: NetHack 5.0.0
#25I can highly recommend the 3D client especially because it works almost everywhere, hope it will be updated for 5.0.0 soon https://github.com/JamesIV4/nethack-3d Web https://jamesiv4.github.io/nethack-3d/
Edit: but to be fair, I will try this 3d version.
Re: NetHack 5.0.0
#26Dungeon crawling as a tourist with a camera, rubbing a lamp and it’s a magic lamp that gives you a wish, kicking a fountain and bringing out a succubus who steals your equipment and teleports away, finding a scroll of genocide and accidentally genociding yourself because you forgot you were polymorphed, robbing shopkeepers blind with your pet dog, scratching a magic word in the ground at your it feet with your sword because you’re outnumbered to scare the enemies away, looting past dead bodies with legendary gear only to find one of the unidentified amulets was a cursed amulet of strangulation and now it’s welded to you and cant be taken off. You die. Play again?
The last time I played, it was with a build that had visual tiles instead of ascii which were kinda retro fun. Hope to see a similar build on 5.0 one day.
Re: NetHack 5.0.0
#27Amazing. I was never any good at Nethack. I think I just get impatient. I could regularly get a bit past Medusa but anything past that definitely involved save scumming. I was always a little jealous of the folks who could ascend regularly. But not jealous enough to, like, do anything about it. Nethack's always been amazing for the feeling of "the devs thought of everything." I wonder how well that feeling holds up t…
Same. Partly it's that I always feel like I don't understand what's going on, mechanically speaking, as opposed to simpler roguelikes like Shattered Pixel Dungeon or Sil.
It's a fantastic game if you have a bit of imagination. The possibilities are endless and it's so rewarding to ascend finally.
Re: NetHack 5.0.0
#28Last time I played, after many close calls, I finally got my hands on the amulet. Knowing that the journey back to daylight was likely to be at least as dangerous as the way I had come, I took a breath, saved, and set the game aside. That was about seventeen years ago. I still have the save file. Today's announcement got me excited about the prospect of finally finishing my game, until I saw this: > Existing saved ga…
Re: NetHack 5.0.0
#29Re: NetHack 5.0.0
#30Been playing for hack since Fred Fish #7 1987. Still have never reached the amulet.