Live data from Hacker News

Bitmap and tilemap generation from a single example

github.com

11–17 of 17 posts

Re: Bitmap and tilemap generation from a single example

#11
post #4
post #3

An explanation of how this works here: https://robertheaton.com/2018/12/17/wavefunction-collapse-al...

It’s interesting this article uses the phrase, “you feed it the vibe your going for,” about 5 years before “vibe coding” became a common term.

The idea of a "vibe" was around long before the term "vibe coding". It's not that much more surprising to see "vibe" used before "vibe coding" than it would be to see "coding" used before "vibe coding".

Re: Bitmap and tilemap generation from a single example

#12
> WFC is a console application that depends only on the standard library. Get .NET Core for Windows, Linux or macOS...

Not very familiar with dotnet: does the above sentence mean it's an SDK that can produce svelte binaries that depend only on the C standard library? I thought the final executable required a whole runtime?

Re: Bitmap and tilemap generation from a single example

#13
post #12

> WFC is a console application that depends only on the standard library. Get .NET Core for Windows, Linux or macOS... Not very familiar with dotnet: does the above sentence mean it's an SDK that can produce svelte binaries that depend only on the C standard library? I thought the final executable required a whole runtime?

Read that as "only depends on the base dotnet runtime." I think the C# compiler at least can emit native code these days, but I'm not primarily a dotnet dev either so not too familiar with that.

Re: Bitmap and tilemap generation from a single example

#14

This is fascinating. I see its powered by weights and probabilities - would this be a very simple ancestor of things like Stable Diffusion that we have now, or would this be on a completely different branch (different approach)

It's like simple n-gram Markov chain algorithms vs modern LLMs for text
Post reply on HN