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Zed 1.0

zed.dev

271–280 of 727 posts

Re: Zed 1.0

#271
post #97

What an abysmal series of top comments. These guys created a phenomenal product using novel technology, which will only continue to improve. Great work to the Zed team.

I think the Zed team's enthusiasm adds a lot of momentum to the product, on top of their indisputable engineering capabilities.

Re: Zed 1.0

#272
post #11

Too bad they did not include better search UI into this release. When you search, Zed opens a new tab, which I hate. Sometimes I just want to have a quick glance at some code and close the search using escape. Telescope style search in vim, helix or JetBrains tools is so much better. https://github.com/zed-industries/zed/pull/46478

> Sometimes I just want to have a quick glance at some code and close the search using escape. How else are you going to have “a quick glance at code” *across* project files without using a new view for that? It sounds like you’re describing something impossible. Zed’s across files search solves this in a similar way as other tools. Except that in zed you can also edit the code where your search results show up. Zed…

Look at how Jetbrains IDEs do it. It's a solved UX problem, as far as I'm concerned.

Jetbrains opens up a lightweight floating panel which can also be docked. So you can choose how to view the results. Like Zed, the results view is live editable, even when searching across multiple files.

The floating panel mode is good because you can do a quick search, look at it, and just whisk it away with one key. Opening results as a tab isn't terrible, but mixes one UI (search, very ephemeral) with another (editing, less ephemeral). (Zed also has this thing where search results also show in the right-hand side panel, which I've always found confusing.)

Another thing Jetbrains does better here is to remember your search settings. Your last search is always the default, whereas Zed forgets it every time. Jetbrains also has really nice file scoping via a dropdown, so it's very quick to search all non-test files, for example.

Zed keeps stealing great features from Jetbrains, so I'm sure it's just a matter of time before this gets better.

Re: Zed 1.0

#273

Earlier quoted context omitted.

I love Sublime, but I don't want to pay to upgrade from 3 to whatever version it is now, Zed is everything I wanted Sublime to be. Honestly, I wanted VS Code but fully native, and I feel like that's what I'm getting from Zed. I feel like some people will be put off by all the "AI" mentioned by Zed, but you're sleeping on a top tier editor where you can just ignore the AI stuff if you don't want it. It's very high qua…

> I love Sublime, but I don't want to pay to upgrade from 3 to whatever version it is now I don't know what your financial situation is, but given that the upgrade is an $80 one off payment (a new license is $99), that it's a per-user license (not per-machine), and that there were 8 years between Sublime Text 3 (2013) and Sublime Text 4 (2021) (only major versions require a new license), I personally think it's very…

It is "one time" in the sense that it will never stop working, unlike a subscription model.

You are however limited to 3 years of updates, so if you want to keep up to date, it is $80 for 3 years. Which if fine for me, it is the one piece of software I used the most except for the browser and OS, I even use it to make money, $80 / 3 years is not much.

It is also the kind of software I like to support. It is... respectful in that it isn't a resource hog, runs fast, launches fast, and it doesn't try to be anything but a text editor. No ads, no subscription, no cloud, no AI, no slop, no dark patterns, no enshittification. Just an executable that does what it say it will do, and does it well. I wish it was open source, but it works well enough out of the box to not need it.

Re: Zed 1.0

#275
I switched to Zed for the first time over the weekend on a somewhat complex mixed C/rust project. I was able to set the whole thing up in about an hour to my liking and it is a really nice IDE, coming from bloated VS Code. I think they have a really nice AI-assisted coding setup, I think that the "file review pane, in line with IDE" UX is correct for AI tools. I'm skeptical that terminal or "agent" based AI programming is viable long-term.

Re: Zed 1.0

#276
post #97

What an abysmal series of top comments. These guys created a phenomenal product using novel technology, which will only continue to improve. Great work to the Zed team.

FWIW, the top comments at the time of my comment (one hour after yours, two hours after the article was posted) are all complimentary. You commented one hour after the article was posted; it's worth waiting a bit for the comment voting to shake out.

Further discussion from dang on the "contrarian dynamic": https://news.ycombinator.com/item?id=24215601

Re: Zed 1.0

#279

I've been using the editor since the early days and have always been a fan of its visual look and feel, so I was pretty happy to see its UI library open sourced. I wish GPUI could become the go-to Rust UI library and not just an editor backend. For that, a couple of changes would be highly desirable: being able to switch the GPU backend from Metal to wgpu (so it could be mixed with vello, for instance), and the abili…

What's so good about GPUI?

Clean and polished design, concise Tailwind-style API, and last but not least sustained 120 FPS across complex UI.

Re: Zed 1.0

#280

I've been using the editor since the early days and have always been a fan of its visual look and feel, so I was pretty happy to see its UI library open sourced. I wish GPUI could become the go-to Rust UI library and not just an editor backend. For that, a couple of changes would be highly desirable: being able to switch the GPU backend from Metal to wgpu (so it could be mixed with vello, for instance), and the abili…

> I wish GPUI could become the go-to Rust UI library and not just an editor backend. In case you find it useful, I recently stumbled upon this project: https://github.com/longbridge/gpui-component "UI components for building fantastic desktop applications using GPUI."

I took a look at gpui-component a while ago when assessing GPUI for a project I was working on. IANAL but was dissuaded because it's almost certainly not compliant with the Zed license--gpui-component "borrows" gpui code patterns lifted straight from the main zed repo, which therefore must be AGPL/GPL (unlike the gpui-only which is Apache IIRC). Caveat emptor (caveat user?).
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