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Prototyping iPhone apps on paper with POP

popapp.in

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Re: Prototyping iPhone apps on paper with POP

#61
post #29

Earlier quoted context omitted.

"Why is it free?" Would that be a bad thing? Why everything has to be paid for?

Potentially, yes. You want products you like to have a business model so that they are kept alive.

I'd much rather buy the app for the iPhone than pay a monthly subscription.

Re: Prototyping iPhone apps on paper with POP

#63
post #60

Didn't try it out (I'm an Android user), but nice idea. I forwarded it along to some old colleagues who are into Lean Startup, as this seems like a useful tool. Unrelated to the app itself, but the website, the use of the word "feedbacks" seems pretty weird. (Are you a non-native English speaker?) Sharing & Feedbacks Share your prototype with colleagues and friends. They can try out and comment on your prototype on t…

You're right, we're not native English speaker. Thank you for correcting :)

Honestly, it shows in a few places. I think you have a hell of a product. It might be worth it to pay someone $50 to proof read it. (or even a fellow HN'er who will do it for a pro account)

Re: Prototyping iPhone apps on paper with POP

#64
post #21

My whole visit on this website I spent looking for the resulting prototype I could play with. If the product of your app is something interactive, why not show it off?

Found this uncovers a few samples to play around with, not sure if intentional or not.

https://www.google.com/#hl=en&q=site:popapp.in+preview&#...

Re: Prototyping iPhone apps on paper with POP

#69
post #29
post #16

This is great! Why is it free? UPDATE Ah: http://jiwo.in/pop-web/plans.html

"Why is it free?" Would that be a bad thing? Why everything has to be paid for?

Because those engineer is doing their job and we need to let them have more power to do such a wonderful stuff.
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