Defold - Win/Mac/Linux/Android/iOS game engine
1–10 of 45 posts
Re: Defold - Win/Mac/Linux/Android/iOS game engine
#2Re: Defold - Win/Mac/Linux/Android/iOS game engine
#3Would be nice to see some examples of completed games on the site, even if they're just YouTube walk throughs.
Re: Defold - Win/Mac/Linux/Android/iOS game engine
#4Re: Defold - Win/Mac/Linux/Android/iOS game engine
#5Re: Defold - Win/Mac/Linux/Android/iOS game engine
#6Someone should make an OpenGL ES 3.0 engine that works on all of these platforms by default: Win/Mac/Linux/Android/iOS/WebGL (or Native Client, at least). I think it would be very popular in a year or two. I've been enjoying indie "mobile" games for PC's a lot more than AAA type games lately, because they are easy to get into and fun. They seem to focus more on game-play than "regular" PC game developers do.
Re: Defold - Win/Mac/Linux/Android/iOS game engine
#7Re: Defold - Win/Mac/Linux/Android/iOS game engine
#8Would be nice to see some examples of completed games on the site, even if they're just YouTube walk throughs.
Re: Defold - Win/Mac/Linux/Android/iOS game engine
#9Someone should make an OpenGL ES 3.0 engine that works on all of these platforms by default: Win/Mac/Linux/Android/iOS/WebGL (or Native Client, at least). I think it would be very popular in a year or two. I've been enjoying indie "mobile" games for PC's a lot more than AAA type games lately, because they are easy to get into and fun. They seem to focus more on game-play than "regular" PC game developers do.
Mario Zechner (the main guy behind libGDX) wrote an excellent book[3] last year on Android gamedev that has you start from the basics up to creating your own game engine and games.
[1] http://code.google.com/p/libgdx/
[2] https://github.com/libgdx/libgdx
[3] http://www.amazon.com/gp/product/1430230428/ref=as_li_ss_tl?...