> GPT‑5.5 improves on GPT‑5.4’s scores while using fewer tokens. This might be great if it translates to agentic engineering and not just benchmarks. It seems some of the gains from Opus 4.6 to 4.7 required more tokens, not less. Maybe more interesting is that they’ve used codex to improve model inference latency. iirc this is a new (expectedly larger) pretrain, so it’s presumably slower to serve.
GPT-5.5
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Re: GPT-5.5
#62I like that they waited for opus 4.7 to come out first so they had a few days to find the benchmarks that gpt 5.5 is better at
Re: GPT-5.5
#63A playable 3D dungeon arena prototype built with Codex and GPT models. Codex handled the game architecture, TypeScript/Three.js implementation, combat systems, enemy encounters, HUD feedback, and GPT‑generated environment textures. Character models, character textures, and animations were created with third-party asset-generation tools The game that this prompt generated looks pretty decent visually. A big part of th…
FWIW I've been experimenting with Three.js and AI for the last ~3 years, and noticed a significant improvement in 5.4 - the biggest single generation leap for Three.js specifically. It was most evident in shaders (GLSL), but also apparent in structuring of Three.js scenes across multiple pages/components. It still struggles to create shaders from scratch, but is now pretty adequate at editing existing shaders. In 5.2…
Oh just like a real developer
Re: GPT-5.5
#64> GPT‑5.5 improves on GPT‑5.4’s scores while using fewer tokens. This might be great if it translates to agentic engineering and not just benchmarks. It seems some of the gains from Opus 4.6 to 4.7 required more tokens, not less. Maybe more interesting is that they’ve used codex to improve model inference latency. iirc this is a new (expectedly larger) pretrain, so it’s presumably slower to serve.
Re: GPT-5.5
#65https://developers.openai.com/codex/pricing?codex-usage-limi...
Note the Local Messages between 5.3, 5.4, and 5.5. And, yes, I did read the linked article and know they're claiming that 5.5's new efficient should make it break-even with 5.4, but the point stands, tighter limits/higher prices.
Re: GPT-5.5
#66So much bench-maxxing is just giving the model a ton of tokens so it can inefficiently explore the solution space.
Re: GPT-5.5
#67Re: GPT-5.5
#68Re: GPT-5.5
#69Re: GPT-5.5
#70Surprised to see SWE-Bench Pro only a slight improvement (57.7% -> 58.6%) while Opus 4.7 hit 64.3%. I wonder what Anthropic is doing to achieve higher scores on this - and also what makes this test particular hard to do well in compared to Terminal Bench (which 5.5 seemed to have a big jump in)
> *Anthropic reported signs of memorization on a subset of problems
And from the Anthropic's Opus 4.7 release page, it also states:
> SWE-bench Verified, Pro, and Multilingual: Our memorization screens flag a subset of problems in these SWE-bench evals. Excluding any problems that show signs of memorization, Opus 4.7’s margin of improvement over Opus 4.6 holds.