I would love to unleash parallel agents, but I am still checking every single edit while enforcing minimal, stateless, modular code, and I have the AI check in with me before writing the next file. A lot of times, I find it has incredibly stupid ideas and tends to make the code very messy. I would love to figure out how to stop that from happening automatically. The upside of checking in on the code, though, is that…
> I would love to figure out how to stop that from happening automatically. AGENTS.md
Parallel agents in Zed
81–90 of 178 posts
Re: Parallel agents in Zed
#82I would love to unleash parallel agents, but I am still checking every single edit while enforcing minimal, stateless, modular code, and I have the AI check in with me before writing the next file. A lot of times, I find it has incredibly stupid ideas and tends to make the code very messy. I would love to figure out how to stop that from happening automatically. The upside of checking in on the code, though, is that…
Re: Parallel agents in Zed
#83Re: Parallel agents in Zed
#84Earlier quoted context omitted.
> I would love to figure out how to stop that from happening automatically. AGENTS.md
> AGENTS.md -- which will be ignored just often enough that you can never quite trust it.
Re: Parallel agents in Zed
#85I would love to unleash parallel agents, but I am still checking every single edit while enforcing minimal, stateless, modular code, and I have the AI check in with me before writing the next file. A lot of times, I find it has incredibly stupid ideas and tends to make the code very messy. I would love to figure out how to stop that from happening automatically. The upside of checking in on the code, though, is that…
I'm expecting we'll likely end back up on agents making PRs, and having to review them. Either that or giving up on quality etc/dealing with very messy code. I've been trying various automated testing/linting/etc strategies, and they only work so well.
Re: Parallel agents in Zed
#86I'm buying into this workflow more the more I use it, but the real gamechanger is (a) parallel threads in worktrees, with (b) enough lifecycle hooks to treat them similarly to spinning up a VM. Specifically for me that means that after I create a worktree I get some local config files copied over and Postgres duplicating my local dev and test databases so I can test in isolation, and then when I close out a worktree…
Re: Parallel agents in Zed
#87Love Zed for my personal projects at home with Openrouter. But I cant use it at work as I'm forced to use claude code at work and find the VSCode+claude code combo better. I know zed has claudecode integration, but I found it to be very weak compared to zedagent+claudemodel. Has this improved?
Re: Parallel agents in Zed
#88I'm buying into this workflow more the more I use it, but the real gamechanger is (a) parallel threads in worktrees, with (b) enough lifecycle hooks to treat them similarly to spinning up a VM. Specifically for me that means that after I create a worktree I get some local config files copied over and Postgres duplicating my local dev and test databases so I can test in isolation, and then when I close out a worktree…
Re: Parallel agents in Zed
#89The hard problem is architectural consistency. Agent A renames a type to X. Agent B, in a different worktree, independently renames the same type to Y because neither saw the other's decision. When you merge, neither worktree is "wrong" but the code is incoherent. You need either a shared decision log that every agent reads before starting, or an orchestrator that hands out scope narrow enough that no two agents can collide.
Zed's post is solving filesystem-level parallelism. The harder coordination problem is semantic, and that's where time savings from parallelization go to die.
Re: Parallel agents in Zed
#90Zed is probably the best text editor in the last 10 years. It has quirks, but it is insanely powerful and capable out of the box. I don't even bother trying to setup Neovim because of Zed. They let people for PRs for missing vim features for their vim emulation, and its insanely capable. I hope someday they get the funding they deserve, because it has insane potential. It's why I subscribe to their pay plan, even if…
I do wish they'd focus on closing the gap to Jetbrains by implementing the QOL features that are missing. I understand they have to do what VC wants to see, but this agentic stuff is so tiring.
This last time I was pleasantly surprised to find they mostly fixed their SSH remote editing support. But then it started truncating rustc inline error messages and I couldn’t figure out how to view the whole thing easily. When you’re just trying to get something done little bits like this can add up quickly. Punted back to Cursor for now.