Thoughts and feelings around Claude Design
samhenri.gold
Thoughts and feelings around Claude Design
1–10 of 253 posts
Re: Thoughts and feelings around Claude Design
#2Claude Design - https://news.ycombinator.com/item?id=47806725 - April 2026 (732 comments)
Re: Thoughts and feelings around Claude Design
#3Re: Thoughts and feelings around Claude Design
#4Re: Thoughts and feelings around Claude Design
#5But the fundamental problem is that it’s hard to get a design system right long-term, especially because it’s so intertwined with your code and whatever component library you use, which is a layer your designer will never touch. I don’t really see Claude Design fixing the fundamental Storybook hell of designing reusable and pretty components and layouts, but I don’t see Figma or any other tool solving it either.
What’s the solution? It feels like something that needs to be fixed more deeply at the component level.
Re: Thoughts and feelings around Claude Design
#6Re: Thoughts and feelings around Claude Design
#7Front-end, UX, design, and product have become one role. The market is just realizing it slowly.
Re: Thoughts and feelings around Claude Design
#8Excellent post. I share the author's sentiment which is essentially "to hell with Figma, at least fix Sketch". Been feeling very lonely in may hatred towards Figma, which is for a whole bunch of reasons (among others, it's an incredibly shitty, memory and CPU hungry Electron app that looks and feels worse than any more or less well designed web site), but now after reading this I realize the number of reasons has dou…
Re: Thoughts and feelings around Claude Design
#9Re: Thoughts and feelings around Claude Design
#10Excellent post. I share the author's sentiment which is essentially "to hell with Figma, at least fix Sketch". Been feeling very lonely in may hatred towards Figma, which is for a whole bunch of reasons (among others, it's an incredibly shitty, memory and CPU hungry Electron app that looks and feels worse than any more or less well designed web site), but now after reading this I realize the number of reasons has dou…
(author of the post here) I cut a paragraph how Figma costs cuckoo bananas money for your entire team for the privilege of enduring this byzantine nightmare. And they paywall certain features, which you likely can't get authorization for, so you have to do more hacks on top of hacks on top of the “gold standard” practices I shared in the blog post. The price ramp is not gradual.
Figma is a work tool only and I'm disappointed by its MCP tooling which feels late and behind where it should be, I just feel forced to use Figma Make which stays in their walled garden without practical utility and connections to my actual codebases