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Claude Design

anthropic.com

181–190 of 819 posts

Re: Claude Design

#181
post #15

It's interesting how OpenAI and Anthropic effectively mass dumped a bunch of similar features in the last two days. I wonder what other features they're cooking right now.

It’s because they embrace their coding models to ship new things at light speed.

Re: Claude Design

#183
post #18

I reckon something like this has only been possible to develop because of how homogenous the internet has become in terms of design ever since the glass effect and drop-shadows took over in Web 2.0 and Twitter Bootstrap entered the scene. You'll get a competent UI with little effort but nothing truly unique or mind-blowing. Impressive technology, but that old skool artisanal weirdness of yore only becomes more valuab…

> You'll get a competent UI with little effort but nothing truly unique or mind-blowing.

90+% of attempts at making a truly unique or mind-blowing UI produce a mind-blowingly bad UI. For 0.5 seconds of wow factor, you've added substantial unnecessary friction. Outside of art projects where that wow factor is the point, it really should not be attempted, most certainly not by someone without the appropriate skillset.

The old skool artisanal weirdness was not a purposeful stylistic choice, it was a bunch of people trying to do the best they could with crappy tools. There may be some je ne sais quoi which is lost with the shift to mass adoption, but the reason for the mass adoption of these particular design trends was that they were objectively superior.

Re: Claude Design

#184

Thumbs down. Great design is original thought. AI is wholly incapable of that. Go ahead and roast me.

Having furniture made by a master designer and artisan woodworker is great. But sometimes, you don't have the budget for that and Ikea furnitures does the job just fine. Most of the time, actually.

IKEA hires many great designers for its furniture though.

Re: Claude Design

#185

If you look at Figmas stock price, it started falling right at 11 AM as this news was released. Anyways, this is 100% a shot at Figma, but also catching Lovable in the crossfire. If anybody from Anthropic is reading this, if you keep developing this with features in Figma and other design tools, you'll have a major hit on your hands.

The folks at Wall Street do not understand this does not replace Figma. Figma is targeted towards designers who create thoughtful design systems and cohesive UIs and who don't code, while this is targeted towards vibe coders who can't design. Two different circles that intersect to some level. But like you said, if anthropic adds the tools in Figma, only then they can can take customers from Figma IMO.

> Figma is targeted towards designers who create thoughtful design systems and cohesive UIs and who don't code, while this is targeted towards vibe coders who can't design. Two different circles that intersect to some level.

this overlap has been widening incredibly quickly. lots of designers are now writing code with the help of cursor, claude code, etc.

even if you believe "real designers" wont ever use this product, it's not hard to see how a low barrier-of-entry tool could affect Figams bottom line. slowing down Figma's adoption from the new wave of entry-level designers who dont already have muscle memory would not at all surprise me at all.

Re: Claude Design

#187

Thumbs down. Great design is original thought. AI is wholly incapable of that. Go ahead and roast me.

Maybe you haven't noticed, but most of the internet doesn't seem to care about great design. Also, a lot of very good software developers are bad at design and unwilling or unable to pay for a designer. This will be an improvement for them.

That’s pretty true. Just look at this sites design

Re: Claude Design

#188
post #96
post #55

Earlier quoted context omitted.

There's no shame in being homogenous and obvious, though. If I'm building out an internal tool for, say, a hospital lawyer to search through malpractice lawsuits, I want my tool to be the most familiar, obvious, least-surprising UI/UX possible. Just stay out of the way and do what it's supposed to do. The trick is, of course, that the human is still responsible for knowing when homogenous is fine, or when there's rea…

That's why I miss the days of old fashioned GUI toolkits (before the web thought of itself as an application distribution platform): you would just design any app as a bag of typical controls in typical containers, and you and your users would live with the expectation that they would look and feel just like the rest of the operating system, nothing more, nothing less. Frivolity would be generally frowned upon, with…

Shadcn and friends are the modern equivalent of old vb custom controls.

Re: Claude Design

#189
post #60

Thumbs down. Great design is original thought. AI is wholly incapable of that. Go ahead and roast me.

Transparently, I'm not a designer, I'm a biologist. That said, the things I want designed by Claude don't need great design. I need a slide format that is consistent from one study to the next so the reader can follow. I need a tool that tracks the number of mice in each lab and flags if someone is using more resources than we expect. I need a personal site that is easy to work with that tracks my pet geckos' feed an…

I doubt you’d be singing the same tune if Anthropic released Claude Researcher and a bunch of people were saying “I’m a designer, not a biologist. I don’t need great research. I just need X”

Ironically I think AI will replace researchers before it replaces artists.

Re: Claude Design

#190
post #18

I reckon something like this has only been possible to develop because of how homogenous the internet has become in terms of design ever since the glass effect and drop-shadows took over in Web 2.0 and Twitter Bootstrap entered the scene. You'll get a competent UI with little effort but nothing truly unique or mind-blowing. Impressive technology, but that old skool artisanal weirdness of yore only becomes more valuab…

Homogenous design is a good thing. The internet isn't nearly homogeneous enough actually. The mid-90s desktop apps got it right and we've been regressing ever since then because web designers are like kids with crayons.
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