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Google removes "Doki Doki Literature Club" from Google Play

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Re: Google removes "Doki Doki Literature Club" from Google Play

#221

Earlier quoted context omitted.

> I think it could use a few trigger warnings There is no scientific evidence whatsoever that trigger warnings have a positive effect and growing evidence they are either ineffectual or actually negative.

Trigger warnings are not there for some scientific effect. I view them as courtesy for consumers to have an chance to opt out of possibly unwanted experiences beforehand.

I think that's a reasonable argument.

A whole lot of people do make the argument that they are beneficial from a mental health perspective, though, and that's what isn't backed by the science. You can see discussion of it in-thread, even.

Re: Google removes "Doki Doki Literature Club" from Google Play

#222
post #203
post #169

Binding of Isaac is a game that takes hundreds of hours to beat, and worked well on iPad. It cost $15. It was removed and so Edmund McMillen the creator resolved to never publish on Apple platforms again. Disappointing for me because his new game is Windows only, but I can’t blame him. I could have sworn there was a discussion about this years ago but I went looking for it on HN and just found a comment I made years…

FWIW I witnessed a friend of mine playing Mewgenics via Proton on his Arch desktop. Seemed to work fine. So, only Windows-only to the usual degree, it doesn't seem to have any sort of problematic DRM or anti-cheat to worry about.

Binding of Isaac runs great via steam/Proton haven't even thought about if its native Linux or not.

Re: Google removes "Doki Doki Literature Club" from Google Play

#223

Earlier quoted context omitted.

On a regular consumer version of windows what happens when you open an unsigned exe?

It asks "do you really want to run this?", you click yes, it runs and never asks again?

I think a better question, rather than a point about unsigned exes, was: "on a regular consumer version of Windows, what happens if you run literally any program that was not downloaded from the Microsoft Store?". In which case the answer is "you cannot run it, there is a pop-up directing you to the Microsoft Store, and the only way to find out how to run it is it to google the information which will point you through several layers of system menus to disable nanny mode". This will happen to you for something as common and widespread as downloading Chrome or Firefox. Attempting to disable nanny mode will result in an ominous screen warning you about how bad the thing you're about to do is, and telling you that the action is irreversible.

Microsoft is not as bad as Google and Apple, yet, but they absolutely have the power to be as bad and are flirting with how to accomplish greater and greater control of their platform without triggering too much backlash.

Re: Google removes "Doki Doki Literature Club" from Google Play

#224
post #7

Just want to drive by and mention - a friend told me to play DDLC and I was highly skeptical given the anime pin-up girl art style. I eventually gave in and gave it a shot. It's an amazing "playable story" unlike anything I have ever played. Super creative and well worth the couple hours it takes to play. I think it could use a few trigger warnings and it should be rated PG-13 / R, but there's stuff on Netflix 10x mo…

> I think it could use a few trigger warnings There is no scientific evidence whatsoever that trigger warnings have a positive effect and growing evidence they are either ineffectual or actually negative.

I've seen evidence that reading a trigger warning and then consuming the content might be worse than just consuming the content without a trigger warning.

But is there any good reason to doubt that trigger warnings can be helpful in the obvious way: someone sees the trigger warning and makes an informed decision to avoid the content?

Re: Google removes "Doki Doki Literature Club" from Google Play

#226

Earlier quoted context omitted.

Not required Source: I use Windows and Windows VMs sometimes and install whatever I want without hassle.

On a regular consumer version of windows what happens when you open an unsigned exe?

Assuming no false-positives from Windows Defender, you just click through a "scary" SmartScreen warning. Note that signing the exe isn't enough to remove the warnings, you then need to build up reputation for your cert by having enough users click through the warnings.

Re: Google removes "Doki Doki Literature Club" from Google Play

#227

Earlier quoted context omitted.

If you've ever had trauma, especially recent, you'll appreciate well done content warnings. You don't want the dramatic plot twist to happen to be exactly the topic you've been trying to avoid so that you can slowly get better. If you've experienced a certain kind of trauma, it's not a matter willpower. It involves a loss of control over one's emotional response and thoughts which can be triggered by things that rela…

The problem is they are explicitly arguing that all of our best science is that trigger warnings are counter productive for getting better. Just a quick google search of 'scientific support for trigger warnings' will get you all sorts of meta analysis, RCT results, etc. on this. At best they don't seem to actually do anything, and at worst, they actively impede your ability to get better. That doesn't mean it's a mat…

"it does suggest that avoiding your triggers [...] provides no benefit"

This is the part I'm sceptical of. When I look this up, I mostly find articles like https://theconversation.com/proceed-with-caution-the-trouble... (and the underlying studies), which mainly address the question of whether reading a trigger warning and then consuming the potentially triggering content is better than just consuming the potentially triggering content without a warning.

(The article also mentions a finding that trigger warnings have "no meaningful effect on an individual's [...] avoidance of this content"; but I think that's entirely compatible with a world where most people consume the content regardless of the warning, some are more drawn to it because of the warning, and some (including the few who are truly vulnerable) avoid it because of the warning. The effect on those vulnerable few is what's most relevant here. The article does briefly mention "unhealthy avoidance behaviours", but in the context of one university's opinion and without supporting evidence.)

What's the best evidence against trigger warnings as a means of enabling traumatised people to make an informed decision on when (and whether) to confront their triggers?

Re: Google removes "Doki Doki Literature Club" from Google Play

#228
post #25

Earlier quoted context omitted.

That’s not for lack of trying, though: remember Windows RT?

WinRT wasn’t locked down.

You might be mixing up Windows RT and WinRT. The former was Windows 8 for ARM with the Store as the only software source; the latter was the new set of APIs.

Re: Google removes "Doki Doki Literature Club" from Google Play

#229

Earlier quoted context omitted.

And only 30% fees, just for being on the app store!

Only if you charge for your app - and how much free labor and bandwidth do you give away? Apple gives away millions.

$99 per year for your developer account required to distribute applications. At AWS pricing, that's a bit over a TB of traffic. At any normal pricing, that's anywhere from 10TB to a few hundreds. At volume pricing, that's even more. How many apps are paying for traffic they don't use? Apple pockets millions.

Re: Google removes "Doki Doki Literature Club" from Google Play

#230
post #7

Just want to drive by and mention - a friend told me to play DDLC and I was highly skeptical given the anime pin-up girl art style. I eventually gave in and gave it a shot. It's an amazing "playable story" unlike anything I have ever played. Super creative and well worth the couple hours it takes to play. I think it could use a few trigger warnings and it should be rated PG-13 / R, but there's stuff on Netflix 10x mo…

If you want something just as surprising & good, I'd recommend giving "Slay the princess" a go - a really unique hidden gem. Or, if you're not into it, then check Euro Brady's playthroughs for this game ( he also did DDLC btw. ) - the commentary is awesome and gives insight into many things you wouldn't normally find out yourself.

Slay the Princess is a very good one, can confirm. It's best to go in completely blind.
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