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Ask HN: What Are You Working On? (April 2026)

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Re: Ask HN: What Are You Working On? (April 2026)

#523
https://muffinman-io.itch.io/spacedeck-x

I'm still obsessed with making my game, which you can try it at the link above (it is desktop only). This is my first "real" game, and it has been incredibly fun and rewarding. I've been working on it in the evenings for about 4 or 5 months.

It is a very ambitious mix of genres - shoot-em-up and deck-building. A lot of people said that those are genres that shouldn't be combined, but I think it turned out to be a fun little game. Folks who are not fans of one (or either) of the genres are actually playing it. I built a global high-score leaderboard, and there are people (including a few of my friends) competing on it. Whoever knocks my friend "BER" from first place will earn a beer from me.

This is purely a fun project, although I'm now seriously considering releasing it on steam when I finish everything I planned for it. It is made in Kaplay, a small JavaScript gamedev library, which is a big part of what makes it fun. If you try it out, please leave a comment, I would love more feedback!

Re: Ask HN: What Are You Working On? (April 2026)

#525
Hey all, I’ve built Nekode (https://github.com/Jakob-98/nekode), which is desktop-cats for monitoring your AI coding agent sessions (OpenCode/Claude Code/ Copilot CLI/VSCode Copilot). It works as a macOS menubar app, and the cats run around on your desktop.

Each cat mirrors the agent's state, such as sleeping when idle, walking when working, sitting when waiting for input, running toward your cursor when it needs permission.

Fully native Swift, no Electron, under 5 MB, zero network requests, all session data stays local as plain JSON.

I published it source-available with an honor-system license, but this week I’m going to fully open source it and remove the licence. The payment/nag system was an interesting experiment but the project is more useful to me as a proper OSS tool at this point.

https://nekode.dev

Re: Ask HN: What Are You Working On? (April 2026)

#526
Building Alyph — a canvas-based AI workspace.

My problem: my super-long, months-old ChatGPT threads were breaking down. Even typing got slow, and the longer the threads got, the more they hallucinated. I loved Google AI Studio and paid for it, but I was constantly deleting and re-editing the same thread just to try a different angle. And I couldn't run multiple frontier models against the same context or files without copy & paste and tab switching.

I do 99% of my AI work now in Alyph. One board instead of a dozen tabs, branch anywhere, hot-swap models on the same context. Best guess: I'm 3x faster building things. The honest 1% failure case: it's too slow to load for a quick throwaway question.

Hardest technical problem so far: layout algorithms for an infinite canvas.

Pre-revenue, early users. Building self-service billing now.

Looking for a co-founder who's sold B2B software before.

https://alyph.ai

Re: Ask HN: What Are You Working On? (April 2026)

#527
Building Cabreza Command (https://cabreza.com/product). Most critical infrastructure orgs manage their OT security program across SharePoint folders, Excel trackers, and slide decks that get updated once a year. The actual state of the program lives in someone’s head.

Command replaces that with a platform that maps to their real sites, real assets, and real operational constraints, so they can actually run the program, not just document it.

Consulting firms use it to deliver more engagements with the same team. Asset owners use it to keep the program alive between engagements, or run one themselves.

Re: Ask HN: What Are You Working On? (April 2026)

#528
https://rxiq.co.uk/

Data support tool for pharmacists to identify savings and best value opportunities for their local health system (NHS/UK)

I'm a pharmacist, worked in the community for 5-6 years before moving into medicines optimisation, which in short is focused on ensuring we use the right medicine at the right time to get the best return on investment in terms of £/patient outcome.

Been a hobby coder for about a decade now, but this is my first attempt at a full stack application (airflow, db, backend, frontend).

Mobile formatting is a little bleh and there's some obvious issues. But it's been rather nice setting up something a bit more rigid/resilient than my previous clandestine approaches

Re: Ask HN: What Are You Working On? (April 2026)

#529
post #523

https://muffinman-io.itch.io/spacedeck-x I'm still obsessed with making my game, which you can try it at the link above (it is desktop only). This is my first "real" game, and it has been incredibly fun and rewarding. I've been working on it in the evenings for about 4 or 5 months. It is a very ambitious mix of genres - shoot-em-up and deck-building. A lot of people said that those are genres that shouldn't be combin…

OH MY GOD THIS IS GOOD.

Loved the music.

Didn't know what was going on half the time.

Positively overwhelmed.

Thanks for that little spark of joy!

Re: Ask HN: What Are You Working On? (April 2026)

#530
I am building a platform for helping stray dogs/cats pro actively. The idea is whenever you see an animal in need in an unfamiliar area, you can use it to help the animal get into the right hands. Meaning that you share your GPS and it automatically sends you the nearest clinics, relevant government institution, phone numbers of people that are monitoring for such things and local facebook groups that you can post on. I am also exploring a ways to post automatically in a facebook group whenever a signal is received. There are a lot of challenges however with the platform as it needs to be mobile-first and easy to use for the people to actually start using it.
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