Thanks to everyone who shared feedback. We’re implementing it now. Here’s what’s changed: - We’ve removed the other LLMs for now and are focusing entirely on Qwen 3.5. We’ll bring back additional smaller models later, but most usage was already concentrated on Qwen 3.5. - Pricing is now around $50. You get roughly 2× the throughput (61 tok/s vs. 31 tok/s, verified in testing), and it’s still unlimited. For context, t…
Show HN: sllm – Split a GPU node with other developers, unlimited tokens
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Re: Show HN: sllm – Split a GPU node with other developers, unlimited tokens
#112Thanks to everyone who shared feedback. We’re implementing it now. Here’s what’s changed: - We’ve removed the other LLMs for now and are focusing entirely on Qwen 3.5. We’ll bring back additional smaller models later, but most usage was already concentrated on Qwen 3.5. - Pricing is now around $50. You get roughly 2× the throughput (61 tok/s vs. 31 tok/s, verified in testing), and it’s still unlimited. For context, t…
support@sllm.cloud is bouncing.
Re: Show HN: sllm – Split a GPU node with other developers, unlimited tokens
#113[flagged]
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Re: Show HN: sllm – Split a GPU node with other developers, unlimited tokens
#114Earlier quoted context omitted.
We collect emails to notify you when the cohort fills or any important information such as cancellation. No one's selling your email. Also, please read https://news.ycombinator.com/newsguidelines.html . HN is a community for thoughtful discussion.
I was monitoring all the cohort as I was looking for to this. The site was showing that 4 out of 6 had a sign up of 464 out of 465, so numbers were deceiving. Now I end up with not having a way to unsubscribe or close my account.
Re: Show HN: sllm – Split a GPU node with other developers, unlimited tokens
#115This is the most "Prompted ourselves a Shadcn UI" page I've seen in a while lol I dig the idea! I'm curious where the costs will land with actual use.
Thanks lol. I actually like Shadcn's style. It's sad that people view it as AI now.
I think it's really, really hard to offer a meaningful set of generalized UI defaults to developers, and Shadcn manages to walk that line well.