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Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

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31–40 of 191 posts

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#31
post #6

Earlier quoted context omitted.

Has apple been a serious development platform in the last 20 years? I know a lot of devs like apple hardware because it is premium but OSX has always been "almost linux" controlled by a company that cares more about itunes then it does the people using their hardware to develop.

At least 9 out of every 10 software engineers I know does all their development on a mac. Because this sample is from my experience, it’s skewed to startups and tech companies. For sure, lots of devs outside those areas, but tech companies are a big chunk of the world’s developers. So yea I would say Apple is a “serious development platform” just given how much it dominates software development in the tech sector in…

I have the feeling a lot of people take Macs because the other option is a locked down Windows, and Linux is not offered.

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#32
post #27

Earlier quoted context omitted.

Since when are users in this place shy about bashing Apple? Plenty of hate out there of apple alongside the love.

In the very same comments sometimes, those frustrating geniuses

Adults can hold 2 thoughts in their head at their same time.

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#33
post #6

Earlier quoted context omitted.

Has apple been a serious development platform in the last 20 years? I know a lot of devs like apple hardware because it is premium but OSX has always been "almost linux" controlled by a company that cares more about itunes then it does the people using their hardware to develop.

At least 9 out of every 10 software engineers I know does all their development on a mac. Because this sample is from my experience, it’s skewed to startups and tech companies. For sure, lots of devs outside those areas, but tech companies are a big chunk of the world’s developers. So yea I would say Apple is a “serious development platform” just given how much it dominates software development in the tech sector in…

>>At least 9 out of every 10 software engineers I know does all their development on a mac

I work in video games, you know, industry larger than films - 10 out of 10 devs I know are on Windows. I have a work issued Mac just to do some iOS dev and I honestly don't understand how anyone can use it day to day as their main dev machine, it's just so restrictive in what the OS allows you to do.

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#34

Earlier quoted context omitted.

At least 9 out of every 10 software engineers I know does all their development on a mac. Because this sample is from my experience, it’s skewed to startups and tech companies. For sure, lots of devs outside those areas, but tech companies are a big chunk of the world’s developers. So yea I would say Apple is a “serious development platform” just given how much it dominates software development in the tech sector in…

>>At least 9 out of every 10 software engineers I know does all their development on a mac I work in video games, you know, industry larger than films - 10 out of 10 devs I know are on Windows. I have a work issued Mac just to do some iOS dev and I honestly don't understand how anyone can use it day to day as their main dev machine, it's just so restrictive in what the OS allows you to do.

Weird .. macOS is still completely open is my experience. Can you give an example?

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#35

Very funny to see HN hate on Microsoft and Google but then love a company where they cannot even run an app on their mobile platform without Apple's permission or only a certain number of VMs on the hardware they own .

What love? I think this is bullshit.

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#36
post #26

I’m very curious, why did Apple put such a limitation?

Because their business model is to sell tightly integrated hardware and software as a package. The hardware sales fund the software development. They don't want people who haven't bought the hardware using the software.

Yeah but the "hardware" in that sense is almost entirely iPhone and iPhone-adjacent, Mac is a trailing 4th- or 5th-place line of business... maybe 6th.

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#37
post #2

This is a very silly restriction, at least to apply uniformly to all Macs. I think if you buy a more powerful Mac they should let you virtualize more Mac instances. Like an M5 maybe limit to 2, but maybe let an M5 Pro do 4 and an M5 Max do 8 or something.

[flagged]

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#38

Earlier quoted context omitted.

At least 9 out of every 10 software engineers I know does all their development on a mac. Because this sample is from my experience, it’s skewed to startups and tech companies. For sure, lots of devs outside those areas, but tech companies are a big chunk of the world’s developers. So yea I would say Apple is a “serious development platform” just given how much it dominates software development in the tech sector in…

I have the feeling a lot of people take Macs because the other option is a locked down Windows, and Linux is not offered.

The hardware for a Linux laptop right now is not great. Especially for an arm64 machine. Even if the hardware is good the chassis and everything else is typically plastic and shitty.

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#39
post #27

Earlier quoted context omitted.

Since when are users in this place shy about bashing Apple? Plenty of hate out there of apple alongside the love.

In the very same comments sometimes, those frustrating geniuses

Inside of me are two wolves. One that’s like “F Apple” and another that is like “Are they going to do an M5 ultra or…?”

Re: Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

#40
post #34

Earlier quoted context omitted.

>>At least 9 out of every 10 software engineers I know does all their development on a mac I work in video games, you know, industry larger than films - 10 out of 10 devs I know are on Windows. I have a work issued Mac just to do some iOS dev and I honestly don't understand how anyone can use it day to day as their main dev machine, it's just so restrictive in what the OS allows you to do.

Weird .. macOS is still completely open is my experience. Can you give an example?

I compile a tool we use, send it to another developer, they can't open it without going through system settings because the OS thinks it's unsafe. There is no blanket easy way to disable this behaviour.

We also inject custom dlibs into clang during compilation and starting with Tahoe that started to fail - we discovered that it's because of SIP(system integrity protection). We reached out to apple, got the answer that "we will not discuss any functionality related to operation of SIP". Great. So now we either have to disable SIP on every development machine(which IT is very unhappy about) or re-sign the clang executable with our own dev key so that the OS leaves us alone.

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