I ship self-contained HTML files for a different project and the sneakiest gotcha is tags — the browser sees Fun concept for the format too — games are the perfect use case.
Starfling: A one-tap endless orbital slingshot game in a single HTML file
21–30 of 163 posts
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#22Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#23I got 54, allegedly better than 99% of players. But I also note that a score of zero is apparently better than 32% of players. Very fun.
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#24Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#25My only gripe is you render the bonus notification too near the ball and it distracts me and makes it harder to keep a combo going.
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#26Right now the first 5 or so times you miss. Probably the first 5 times you try.
You get an annoying process of having to shift you hand to press the play again button.
The solution is easy as checking what the game score and high score is, if it's 0 just restart.
I don't need or want to hear about how to sign up to your mailing list if I've just fallen flat on my face!
There's a reset button but it seems to do nothing and you end up at the play again screen.
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#27Scoring 0, 1, 2, 3, or 4 all say better than 32% of players. Something isn't right.
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#28- on desktop (tested in Brave Browser) the speed is faster than on mobile (is this supposed to be ?)
- on desktop would be nice to have a short cut to instantly start a new game (may be on mobile you could calculate early on if the balls curve would have a collision and show a button to directly restart)