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1D Chess

rowan441.github.io

21–30 of 192 posts

Re: 1D Chess

#22
post #10

i could not beat it, and i can't read that chess notation

The first move after the comma is yours (open with kNight to 4), and the second move is apparently predetermined or always chosen.

Re: 1D Chess

#23
post #5

This is really nice. Incidentally, there is an actual 1D game that is one of the most popular games on the planet: Backgammon.

Good observation. Considering stacking of pieces maybe 1.5D though.

Re: 1D Chess

#24
post #9

The first move is always: white rook takes black rook, then the only remaining move for black is to move the knight away, which results in checkmate.

Black can’t move the knight: it’s illegal to make a move that puts yourself in check. Thus black has no legal moves, but isn’t in check, so the result is a draw.

Re: 1D Chess

#25
post #11
post #9

The first move is always: white rook takes black rook, then the only remaining move for black is to move the knight away, which results in checkmate.

If you play the game, you realise this ends up in stalemate.

I'm not very good at chess, but I dont get why most things are considered a stalemate? I strategically remove all pieces of the enemy, leaving only the king against my rook/tower whatever its called, the king has nowhere to run. In my eyes it's a checkmate. The game just calls it a stalemate. Would be a stalemate if I couldn't do anything, but I can kill the enemy king.

Re: 1D Chess

#26
post #5

This is really nice. Incidentally, there is an actual 1D game that is one of the most popular games on the planet: Backgammon.

Backgammon, the game everyone's seen and at the same time nobody knows how to play :P

Re: 1D Chess

#27

Mentioned in TFA: This version of chess is given by Martin Gardner in his "Mathematical Games" column of July 1980 (pages 27 and 31) — https://www.jstor.org/stable/24966361 — and the analysis of White's mate is given in the column of August 1980 (page 18) — https://www.jstor.org/stable/24966383 . I do wonder how things would change if the board were 9 cells long; 10 cells long; etc. Also, it seems "in the spirit" to…

Maybe I'm not good enough at chess to understand the strategy here, but how would castling be useful in this 1-D game? Castling in a normal game protects your King and activates the Rook. In this 1-D game, your King starts out protected behind the Rook. If you castle and end up in a _ R K N position, your king is exposed and your Rook is trapped behind the King, useless, with no way to ever get it back out. The Rook seems essential for mate, and its power has been eliminated.

Re: 1D Chess

#29
post #11

Earlier quoted context omitted.

If you play the game, you realise this ends up in stalemate.

I'm not very good at chess, but I dont get why most things are considered a stalemate? I strategically remove all pieces of the enemy, leaving only the king against my rook/tower whatever its called, the king has nowhere to run. In my eyes it's a checkmate. The game just calls it a stalemate. Would be a stalemate if I couldn't do anything, but I can kill the enemy king.

It's a stalemate because while the king can't move, he isn't under active attack. There is nowhere he can legally move, but he's safe where he's at.

Re: 1D Chess

#30
post #11

Earlier quoted context omitted.

If you play the game, you realise this ends up in stalemate.

I'm not very good at chess, but I dont get why most things are considered a stalemate? I strategically remove all pieces of the enemy, leaving only the king against my rook/tower whatever its called, the king has nowhere to run. In my eyes it's a checkmate. The game just calls it a stalemate. Would be a stalemate if I couldn't do anything, but I can kill the enemy king.

There is an explanation further down. A stalemate is if the enemy has no valid loves and is not in check
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