How big of a challenge are hardware faults and radiation for orbital data centers? It seems like you’d eat a lot of capacity if you need 4x redundancy for everything
They dont go into here.. but I thought that NASA also used like 250nm chips in space for radiation resistance. Are there even any radiation resistance GPUs out there?
How NASA built Artemis II’s fault-tolerant computer
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Re: How NASA built Artemis II’s fault-tolerant computer
#12Re: How NASA built Artemis II’s fault-tolerant computer
#13How big of a challenge are hardware faults and radiation for orbital data centers? It seems like you’d eat a lot of capacity if you need 4x redundancy for everything
They dont go into here.. but I thought that NASA also used like 250nm chips in space for radiation resistance. Are there even any radiation resistance GPUs out there?
Re: How NASA built Artemis II’s fault-tolerant computer
#14The quote from the CMU guy about modern Agile and DevOps approaches challenging architectural discipline is a nice way of saying most of us have completely forgotten how to build deterministic systems. Time-triggered Ethernet with strict frame scheduling feels like it's from a parallel universe compared to how we ship software now.
I take the opposite message from that line - out of touch teams working on something so over budget and so overdue, and so bureaucratic, and with such an insanely poor history of success, and they talk as if they have cured cancer. This is the equivalent of Altavista touting how amazing their custom server racks are when Google just starts up on a rack of naked motherboards and eats their lunch and then the world. Le…
Everything is bespoke.
You need 10x cost to get every extra '9' in reliability and manned flight needs a lot of nines.
People died on the Apollo missions.
It just costs that much.
Re: How NASA built Artemis II’s fault-tolerant computer
#15The quote from the CMU guy about modern Agile and DevOps approaches challenging architectural discipline is a nice way of saying most of us have completely forgotten how to build deterministic systems. Time-triggered Ethernet with strict frame scheduling feels like it's from a parallel universe compared to how we ship software now.
I take the opposite message from that line - out of touch teams working on something so over budget and so overdue, and so bureaucratic, and with such an insanely poor history of success, and they talk as if they have cured cancer. This is the equivalent of Altavista touting how amazing their custom server racks are when Google just starts up on a rack of naked motherboards and eats their lunch and then the world. Le…
Re: How NASA built Artemis II’s fault-tolerant computer
#16Re: How NASA built Artemis II’s fault-tolerant computer
#17Headline needs its how-dectomy reverted to make sense
Re: How NASA built Artemis II’s fault-tolerant computer
#18Earlier quoted context omitted.
I take the opposite message from that line - out of touch teams working on something so over budget and so overdue, and so bureaucratic, and with such an insanely poor history of success, and they talk as if they have cured cancer. This is the equivalent of Altavista touting how amazing their custom server racks are when Google just starts up on a rack of naked motherboards and eats their lunch and then the world. Le…
No, space is just hard. Everything is bespoke. You need 10x cost to get every extra '9' in reliability and manned flight needs a lot of nines. People died on the Apollo missions. It just costs that much.
Re: How NASA built Artemis II’s fault-tolerant computer
#19Earlier quoted context omitted.
No, space is just hard. Everything is bespoke. You need 10x cost to get every extra '9' in reliability and manned flight needs a lot of nines. People died on the Apollo missions. It just costs that much.
Please, this is hacker news. Nothing else is hard outside of our generic software jobs, and we could totally solve any other industry in an afternoon.
Re: How NASA built Artemis II’s fault-tolerant computer
#20The quote from the CMU guy about modern Agile and DevOps approaches challenging architectural discipline is a nice way of saying most of us have completely forgotten how to build deterministic systems. Time-triggered Ethernet with strict frame scheduling feels like it's from a parallel universe compared to how we ship software now.
That alone is worth my tax dollars.