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Ask HN: What are you building that's not AI related?

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Re: Ask HN: What are you building that's not AI related?

#71
I've got a few things on my plate that I bounce between building for fun:

1. A point-and-click adventure game: making it with incredibly heavy technical constraints "just because"

2. A coding puzzle game of rapidly escalating difficulty

3. Part of #2 had me needing to craft some JSON Path queries and I felt like there wasn't anything nice to build and test them with, so I built this tool for it (inspired by the amazing regex101): https://jsonpath101.com/

4. A website where I write about text-based browser games

Re: Ask HN: What are you building that's not AI related?

#74

This seems a little bit of a duplicate of [1], but I can repeat my answer here as any views help! My wife and I continue to work on Uruky, a EU-based Kagi alternative [2]. Since last month we finally got our production API Key for EUSP/STAAN (it was certainly the slowest and most complicated search provider to adopt, so far), and that brought us to 5 search providers you can choose from and sort as you prefer. We alr…

I love the idea! It's so good to see people advancing the european tech landscape. Just out of curiosity: Are there more reasons for building Uruky than Kagi being located in the US and closed source ?

Re: Ask HN: What are you building that's not AI related?

#77
i made my own personal website [0] that loads in less than 512kb; with a mini bio, a blog (with RSS support), images, links to friends' websites, stuff i made/maintain, and some fluff[y boys] like a walking Ralsei [from Deltarune] that follows the cursor, a music player, and some secrets/easter eggs ;)

then there's another project i have, which is a download-and-run version of Minecraft, where you just download one binary (most likely an AppImage) and can run the full game. it will be for personal use so i shouldn't worry about copyright.

i'm also making my "own" minimal tiling window manager for Linux [1] (which is a fork of [2]) with my custom keybinds and [planned] controller (joystick) navigation support.

and lastly, i made yet another fetch software: jotafetch (*jota*lea's implementation of neo*fetch*). it should be available to read and download a on my website [3] (i haven't packaged it for mainstream distros yet, and i probably won't).

[0] https://jotalea.com.ar/

[1] https://github.com/Jotalea/jwm

[2] https://github.com/173duprot/wm

[3] https://jotalea.com.ar/files/jotafetch

Re: Ask HN: What are you building that's not AI related?

#78
post #33

Earlier quoted context omitted.

This is very cool! I too have been very curious about ATProto after reading Dan Abramov's blog posts on it: https://overreacted.io/a-social-filesystem/ One question, I tried sharing your site with a friend and the share URL is coming up as http://localhost/ which is strange and I've never seen before. Is this something that's possible to customise via meta tag, or is this a bug in my browser (Vanadium 147 on Graphene…

Seems like accidentally they uploaded a local development build of the HTML:

Yeah thought it might be something like that, I just couldn't recall off the top of my head which one would get passed to the share context.

Re: Ask HN: What are you building that's not AI related?

#79
A non-profit identity service.

Uses government IDs that a lot of people already have and saves signed credentials to your phone. There is a server element for the verification process but it runs all in-memory (follow the Mullvad model and not even have persistent storage in the servers).

It's fun. Get to practice mobile development (Flutter), use some local GPUs, learn about the changes to JWTs for signed, selective disclosure, Bitstrings for progressive disclosure lists etc.

Landing page is https://agora.gdn/ in case anyone wants to try a beta in the future.

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