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Ask HN: What are you building that's not AI related?

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Re: Ask HN: What are you building that's not AI related?

#51
I've been building the games I've always wanted to play. It used to take months to make something like Medieval Building Simulator.

Now you tell some idea of what you want and AI gives you a better thing than what you originally imagined. Then you go into a rabbit hole... simulate productivity, sales, customer, cash flow, materials for the building, make it curvy, make it pop up in 3D, populate it with NPCs, give your NPCs wages and background, write a dialogue with the ghosts of Christmas. It ends up being a game in itself.

It's good fun. It costs me $20 and I can do it and deploy it from my phone.

Re: Ask HN: What are you building that's not AI related?

#54
Building a bouldering wall at home, for the kids.

A bunch of square panels with a grid pattern to mount hold on, with the panels hanging on french cleats (with a locking system, #TODO) so the panels are easily removable so I can hang something like planters on the wall as well with the same french cleats.

No AI, a bit of computers to draw things out in CAD, but otherwise just manual building stuff.

Re: Ask HN: What are you building that's not AI related?

#55
reverse engineered Elektron Octatarack binary data files and now writing libraries to interact with/modify them.

https://gitlab.com/ot-tools/ot-tools

i’m currently avoiding committing/releasing a bunch of changes i did last week because people are actually using the library already (the curse of writing something useful lol)

Re: Ask HN: What are you building that's not AI related?

#56
post #33

I’m building ATProto Alternatives ( https://atprotoalternatives.com ). I started looking into AT Protocol recently and find it very interesting, so I started collecting a list of decentralized products built on top of AT that are alternatives to mainstream (popular) products.

This is very cool! I too have been very curious about ATProto after reading Dan Abramov's blog posts on it: https://overreacted.io/a-social-filesystem/ One question, I tried sharing your site with a friend and the share URL is coming up as http://localhost/ which is strange and I've never seen before. Is this something that's possible to customise via meta tag, or is this a bug in my browser (Vanadium 147 on Graphene…

Definitely something on my end. Thanks for the heads up! I’ll try to fix it tonight.

Re: Ask HN: What are you building that's not AI related?

#57
JDBC does not allow pipelining (a Postgres only feature).

It can reduce the number of db round-trips a lot, especially when using Supabase+RLS (or other systems that require frequent setting of configuration values that are basically fire-and-forget).

Meet Bpdbi, a library with first-class pipelining, which provides a Postgres db driver (that's binary only, as the legacy text-based protocol is no longer needed, it just takes up space) and exposes an API that's more close to Jdbi's that to JDBC's (developer friendly).

https://github.com/bpdbi

It has an extensive benchmark that shows it's on par or faster compared to other db connectivity stacks.

Re: Ask HN: What are you building that's not AI related?

#59
Also working on a Korean guide, so far it introduces Hangul (한글), the Korean alphabet: https://tolearnkorean.com/

Also making an app / web app for memorizing Korean words, takes inspiration from Anki and Duolingo. Words go through 4 stages: 1) matching up pairs 2) Multiple choice answer 3) Writing word through blocks 4) Free-form writing.

It's testable here: https://game.tolearnkorean.com/

Feedback is very welcome.

Re: Ask HN: What are you building that's not AI related?

#60
A replacement for CMake/Ninja using golang.

https://github.com/bradphelan/nuke-engine/blob/trunk/USERGUI...

After a day of hating on CMake generator expressions I just wanted a proof of concept that something better is possible.

An example build is https://github.com/bradphelan/nuke-engine/blob/trunk/example...

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