> As for RAM, the Wii has a unique configuration: 88 MB total TIL Wii has only 88MB of RAM. Fortunately games weren't electron-based.
I ported Mac OS X to the Nintendo Wii
161–170 of 337 posts
Re: I ported Mac OS X to the Nintendo Wii
#162This is excellent. YUV appears to be a PAL-specific color space. I wonder how off an NTSC Wii would be. Presumably it would have the wrong color space until an equivalent conversion scheme was devised for NTSC. I was surprised to see regional color spaces leak into the project, but I presume that Nintendo's iOS (the coincidentally-named system this is replacing) could handle that abstraction for game developers.
YUV is a color model, akin to RGB or HSL; it's independent of video formats like NTSC or PAL.
Re: I ported Mac OS X to the Nintendo Wii
#163Re: I ported Mac OS X to the Nintendo Wii
#164Earlier quoted context omitted.
I almost think such projects are worth it just to immortalize comments like these. There's a whole psychology of wrongness that centers on declaring that not-quite-impossible things will definitely never happen, because it feels like principled skepticism.
That used to be my thing: wherever our ops manager declared something was impossible, I’d put my mind to proving her wrong. Even though we both knew she might declare something impossible prematurely to motivate me. My favorite was “it’s impossible to know which DB is failing from a stack trace”. I created STAIN (stack traces and instance names): a ruby library that would wrap an object in a viral proxy (all returns…
Re: I ported Mac OS X to the Nintendo Wii
#165Re: I ported Mac OS X to the Nintendo Wii
#166This is excellent. YUV appears to be a PAL-specific color space. I wonder how off an NTSC Wii would be. Presumably it would have the wrong color space until an equivalent conversion scheme was devised for NTSC. I was surprised to see regional color spaces leak into the project, but I presume that Nintendo's iOS (the coincidentally-named system this is replacing) could handle that abstraction for game developers.
Re: I ported Mac OS X to the Nintendo Wii
#167Earlier quoted context omitted.
I almost think such projects are worth it just to immortalize comments like these. There's a whole psychology of wrongness that centers on declaring that not-quite-impossible things will definitely never happen, because it feels like principled skepticism.
That used to be my thing: wherever our ops manager declared something was impossible, I’d put my mind to proving her wrong. Even though we both knew she might declare something impossible prematurely to motivate me. My favorite was “it’s impossible to know which DB is failing from a stack trace”. I created STAIN (stack traces and instance names): a ruby library that would wrap an object in a viral proxy (all returns…
Re: I ported Mac OS X to the Nintendo Wii
#168Re: I ported Mac OS X to the Nintendo Wii
#169Yes, I know about Ardi Executor being libre and enhanced now, but that's not the point.
I'd love to spawn MiniVMAC with a free system ROM replacement and a free Mac OS 7 reimplementation.