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Revision Demoparty 2026: Razor1911 [video]

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Re: Revision Demoparty 2026: Razor1911 [video]

#101

Earlier quoted context omitted.

30 megs is like 2005 era size :D , obvious that it's realtime stuff (and music is probably a significant fraction?).

> The Razor1911 zip[1] is 30MB, which actually is very much on the small side for a current-day demo. > and music is probably a significant fraction? For the Razor1911.exe in the ZIP which ends up being 31MB on disk, which is almost entirely made out of a compressed 145MB executable, whose size is mostly 48 PNG files (11MB), 69MB of zeros (nice?), 329 compiled DirectX shader blobs (DXBC) totaling 6MB, One large MP3 o…

Love the 69MB of zeros.

Re: Revision Demoparty 2026: Razor1911 [video]

#102

Earlier quoted context omitted.

> The Razor1911 zip[1] is 30MB, which actually is very much on the small side for a current-day demo. > and music is probably a significant fraction? For the Razor1911.exe in the ZIP which ends up being 31MB on disk, which is almost entirely made out of a compressed 145MB executable, whose size is mostly 48 PNG files (11MB), 69MB of zeros (nice?), 329 compiled DirectX shader blobs (DXBC) totaling 6MB, One large MP3 o…

Love the 69MB of zeros.

I bet that neatly compresses during packaging too :)

Re: Revision Demoparty 2026: Razor1911 [video]

#103
post #63

Anyone understand why multiple demos have voices singing now.. how do they do it ?

It has been a thing for some time. Even back in the 16-bit days: - Movement Mina Omistan (1994): https://youtu.be/Ryq8fz_XAhI - TBL Tint (1996) second part: https://youtu.be/KcSV4qAG-xk?t=459

https://demozoo.org/productions/tagged/vocals-in-music/

Re: Revision Demoparty 2026: Razor1911 [video]

#104

Earlier quoted context omitted.

When I was learning to make games and just hack around the pc, I used to try to copy paste the characters from their nfos to make my own “releases” of mini mods. Didn’t know there were ascii drawing programs! Wonder if you did the same. I’m sure we all did but pre www era made it difficult!

I keep a list of all current ASCII art (and related + other creative tools) editors out there, if you're interested: https://hlnet.notion.site/text-art-tools I recommend Moebius for traditional ASCII and ANSI art.

That's sick. Ty for sharing!

Re: Revision Demoparty 2026: Razor1911 [video]

#107
post #68

This is so sick! Revision faded out the credits part, which is still really cool on its own. The full version (10m 16s) can be viewed at https://www.youtube.com/watch?v=2AnbYNudAyM

Sadly, that full version isn't in 4K, unlike the submission. But this is Hacker News, we can do much better! Here is the actual binary: https://www.pouet.net/prod.php?which=105954 Sadly I couldn't get it to work on Linux with Wine/Proton, like a lot of demos they seem to really be using less common paths, so of course it crashes.

Just install pirated Windows in a VM (really the only valid way to run Windows these days). Razor would approve.

Re: Revision Demoparty 2026: Razor1911 [video]

#108

Isn’t AI affecting the demoscene as it is affecting other programming hobbies? Why?

There have been lots of discussions around AI in the demoscene. Revision limits how you can use AI (https://2026.revision-party.net/competitions/general-rules/), even if it's not always enforceable.

There's a lot of push back against AI-generated graphics and music. For code, it's more difficult to know. AI is used by some people to automate the boring tasks, so that they can focus more on the artistic side.

Re: Revision Demoparty 2026: Razor1911 [video]

#109

Isn’t AI affecting the demoscene as it is affecting other programming hobbies? Why?

At revision there was a cool seminar about the author of a music synth who used AI to modernize it. He begun his talk with words for the audience along the lines of "Please don't do a Life of Brian, I am not here saying Jehova".

It makes sense that a creative medium with a long tradition of pushing boundaries of what people can create, frowns on use of generative tech unless you have created it yourself. Back in the day the pushback was against using AMOS, or a PC, or programming in C, or using a GPU, or using MP3, or using Photoshop, or using another group's demo engine, or using a commercial game engine, or... AI is just the latest. And like its predecessors, it will gain legitimacy if people create genuinely interesting experiences with it.

Re: Revision Demoparty 2026: Razor1911 [video]

#110
post #63

Anyone understand why multiple demos have voices singing now.. how do they do it ?

I wish there was more info about how they're made but I suppose part of the demo scene has always been secretive and reverse engineer it if you want to know. The first one said made with Godot and blender so is it using premade assets? (Which I thought was not allowed) Edit: #22 Heart of Glass says 144kB of WebGL + audio. I assume this means the audio is separate.

> I suppose part of the demo scene has always been secretive and reverse engineer it if you want to know.

Not really, there's tons of info and source code out there, but fairly scattered and disorganized. It just may not be easy to know how to search for it when coming from outside. But if you can strike a conversation with a demoscener, I never saw anyone wanting to hold back secrets, on the contrary, everyone has always been excited to talk about the magic to another enthusiast like themselves (ourselves).

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