Breaking the console: a brief history of video game security
11–20 of 28 posts
Re: Breaking the console: a brief history of video game security
#12So, I don't know if this is AI generated or whether the author is actually unaware, but Atari cartridges and floppies commonly had copy protections. My uncle was active in the scene at the time, and as an electrical engineer came up with a solution. When I inherited his Atari 800 in the 90s there was a physical button wired into the floppy drive which would force a bad sector onto the disk as it was being written. He…
No, it is not AI generated. It was based on my research.
I think there is a mix-up here between Atari home consoles and Atari home computers.
In that section I was talking about early console platforms such as the Atari 2600, where the cartridge interface itself had no lockout/authentication mechanism comparable to what Nintendo later did with the 10NES. That is why third-party cartridges could exist and Atari’s main response was legal rather than technical.
What you describe for the Atari 800 is real, but it belongs to a different context: the Atari 8-bit computer line, especially floppy-disk software, where copy-protection tricks such as intentional bad sectors and timing-based checks were indeed common.
So I agree that Atari computer software often used copy protection, but that does not contradict the point I was making about the early console era.
Re: Breaking the console: a brief history of video game security
#13The modern consoles are pretty close to perfect with how they use PKI and certificates. Even if you clone the cryptographic identity of a valid console, the vendor can quickly detect this impossible access scenario.
Re: Breaking the console: a brief history of video game security
#14So, I don't know if this is AI generated or whether the author is actually unaware, but Atari cartridges and floppies commonly had copy protections. My uncle was active in the scene at the time, and as an electrical engineer came up with a solution. When I inherited his Atari 800 in the 90s there was a physical button wired into the floppy drive which would force a bad sector onto the disk as it was being written. He…
Re: Breaking the console: a brief history of video game security
#15So, I don't know if this is AI generated or whether the author is actually unaware, but Atari cartridges and floppies commonly had copy protections. My uncle was active in the scene at the time, and as an electrical engineer came up with a solution. When I inherited his Atari 800 in the 90s there was a physical button wired into the floppy drive which would force a bad sector onto the disk as it was being written. He…
I find it interesting that all the way back in 1985, in Atari vs NES, we had proof that consumers preferred walled gardens. The walled garden exploded from a completely dead market, while the already-existing open system killed itself. Apple proceeded to make a killing of their own on this reality, Microsoft invented a pseudo-walled garden that has become a technical dead end, while FOSS communities are still in deni…
If you're referring to Windows, this is not very walled at all. You barely need a computer to write and release windows apps, let alone money.
Office, perhaps? Or a variety of other products.
Re: Breaking the console: a brief history of video game security
#16Earlier quoted context omitted.
I find it interesting that all the way back in 1985, in Atari vs NES, we had proof that consumers preferred walled gardens. The walled garden exploded from a completely dead market, while the already-existing open system killed itself. Apple proceeded to make a killing of their own on this reality, Microsoft invented a pseudo-walled garden that has become a technical dead end, while FOSS communities are still in deni…
> Microsoft invented a pseudo-walled garden that has become a technical dead end If you're referring to Windows, this is not very walled at all. You barely need a computer to write and release windows apps, let alone money. Office, perhaps? Or a variety of other products.
However, Windows also has many, many, walled garden things bolted onto it. You aren't distributing your own drivers without Microsoft's approval. You aren't running Microsoft Office on Wine. You aren't connecting to Active Directory without Microsoft's blessing. You aren't making group policies that work on Linux for MDM. You aren't manufacturing Windows devices, at all, unless they meet Microsoft's system requirements and mandates (e.g. a Windows icon on the keyboard). Your BIOS must follow strict rules about where the activation key is fused. Etc.
In that respect, Windows is only open from an end user perspective. In all other respects, it is closed, and it is closed tightly.
Re: Breaking the console: a brief history of video game security
#17So, I don't know if this is AI generated or whether the author is actually unaware, but Atari cartridges and floppies commonly had copy protections. My uncle was active in the scene at the time, and as an electrical engineer came up with a solution. When I inherited his Atari 800 in the 90s there was a physical button wired into the floppy drive which would force a bad sector onto the disk as it was being written. He…
I find it interesting that all the way back in 1985, in Atari vs NES, we had proof that consumers preferred walled gardens. The walled garden exploded from a completely dead market, while the already-existing open system killed itself. Apple proceeded to make a killing of their own on this reality, Microsoft invented a pseudo-walled garden that has become a technical dead end, while FOSS communities are still in deni…
Re: Breaking the console: a brief history of video game security
#18So, I don't know if this is AI generated or whether the author is actually unaware, but Atari cartridges and floppies commonly had copy protections. My uncle was active in the scene at the time, and as an electrical engineer came up with a solution. When I inherited his Atari 800 in the 90s there was a physical button wired into the floppy drive which would force a bad sector onto the disk as it was being written. He…
(it was an NV GPU)
Re: Breaking the console: a brief history of video game security
#19After some time without posting on my blog, I decided to get back to it — and my first post after the break is about the history of video game security! There are also some great stories along the way, like Atari reverse-engineering Nintendo’s lockout system, or how simply changing the name of Link's horse became an attack vector on the Nintendo Wii. I had a lot of fun researching and writing this article, and I lear…
Re: Breaking the console: a brief history of video game security
#20So, I don't know if this is AI generated or whether the author is actually unaware, but Atari cartridges and floppies commonly had copy protections. My uncle was active in the scene at the time, and as an electrical engineer came up with a solution. When I inherited his Atari 800 in the 90s there was a physical button wired into the floppy drive which would force a bad sector onto the disk as it was being written. He…
I find it interesting that all the way back in 1985, in Atari vs NES, we had proof that consumers preferred walled gardens. The walled garden exploded from a completely dead market, while the already-existing open system killed itself. Apple proceeded to make a killing of their own on this reality, Microsoft invented a pseudo-walled garden that has become a technical dead end, while FOSS communities are still in deni…