Battle for Wesnoth: open-source, turn-based strategy game
11–20 of 178 posts
Re: Battle for Wesnoth: open-source, turn-based strategy game
#12only missing point about this game is some of the real word parameters like moral,flanking etc. Maybe a real history mod would be amazing like ancient era or medieval ages.
Re: Battle for Wesnoth: open-source, turn-based strategy game
#13Re: Battle for Wesnoth: open-source, turn-based strategy game
#14He's been a developer on Wesnoth since 2012 but only graduated university in 2024. Unfortunately, it's been an absolutely brutal market for new graduates. Even if you're a maintainer on one of the most popular OSS C++ projects on GitHub.
I can't recommend him enough.
edit: LinkedIn https://www.linkedin.com/in/charles-dang-10994b1b4
Re: Battle for Wesnoth: open-source, turn-based strategy game
#15My only gripe with the game is that healing doesn't give XP to the healing units. This means you need to place them in combat to level up instead of placing them behind the fighters like they are intended to be, and with them initially having low health they are very squishy. I know you can kinda cheese it by reducing a monster to 1-2 HP and then getting them to attack, but it feels like going against their role.
Re: Battle for Wesnoth: open-source, turn-based strategy game
#16Never heard of this game. Is it similar to Warcraft III?
Re: Battle for Wesnoth: open-source, turn-based strategy game
#17Never heard of this game. Is it similar to Warcraft III?
Re: Battle for Wesnoth: open-source, turn-based strategy game
#18Re: Battle for Wesnoth: open-source, turn-based strategy game
#19Thanks for that.
Re: Battle for Wesnoth: open-source, turn-based strategy game
#20Never heard of this game. Is it similar to Warcraft III?