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Microsoft hasn't had a coherent GUI strategy since Petzold

jsnover.com

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Re: Microsoft hasn't had a coherent GUI strategy since Petzold

#31
Nobody really has. Apple comes the closest but they keep rug pulling it in weird ways.

Windows and Mac in the 90s had very consistent GUIs with such consistency in things like keyboard shortcuts that apps could easily be learned. The term “intuitive” was king in the realm of UI design.

Then the web hit and all that died.

Re: Microsoft hasn't had a coherent GUI strategy since Petzold

#36
post #18

Earlier quoted context omitted.

I agree, although I was talking about: Dead silence. Here's what 3 people said (the opposite of silence). Then the meeting went sideways (also the opposite of silence). The silence is the story. WHAT SILENCE?

He immediately said they never did make a decision, so probably that indecision. Having said that, this article feels like AI slop to me. Couldn’t get through it.

Just have a look at the final picture if you're unsure if it's slop

Re: Microsoft hasn't had a coherent GUI strategy since Petzold

#40
I blame "Impact". That's what you are graded on at Microsoft. Every performance review ('Connect'), every stock award, every promotion run: did this person have that magical impact.

Ostensibly, grading by impact is fine: they want people who make a positive difference. In reality, it means that creating is better than finishing. Now add in the cold realities that at any given time in Microsoft, some groups are on the up and some on the down. What's a great way for a group to regain some status? Launch something. Jazz it up for the Build or Ignite crowd. Get some dev evangelist to talk about it. Then get on the job board and slide over to another team ASAP. You're a High Impact person. Who wouldn't be happy to have you?

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