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Introduction to Computer Music (2009) [pdf]

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Re: Introduction to Computer Music (2009) [pdf]

#2
This appears to be mercifully shorter and less intimidating than the must-have bible, "Curtis Roads. The Computer Music Tutorial. MIT Press, Cambs, MA, 1996".

It says it was originally published by Wiley in 2009, and the rights reverted to the author in 2025, whereupon the author released it on the net for free.

Re: Introduction to Computer Music (2009) [pdf]

#3
I often see people frame music as mathematical manipulation or try to approach music making from a “first principles” approach, where those principles are mathematics and physics. But watching musicians talk about making music, I seldom see any discussion of the underlying math, and instead see discussions of timbres, instruments, and stylistic/historical influences; musicians who make good music seems to believe “first principles” involves historical knowledge and a well-listened ear, and nothing involving math. My question is: Is thinking about music as applied mathematics a good way to create good music? Or is it just the most easily digestible model of music for the crowd on this site?

Re: Introduction to Computer Music (2009) [pdf]

#4
post #3

I often see people frame music as mathematical manipulation or try to approach music making from a “first principles” approach, where those principles are mathematics and physics. But watching musicians talk about making music, I seldom see any discussion of the underlying math, and instead see discussions of timbres, instruments, and stylistic/historical influences; musicians who make good music seems to believe “fi…

Thinking about music mathematically is at least a good way to understand music

Re: Introduction to Computer Music (2009) [pdf]

#6
post #3

I often see people frame music as mathematical manipulation or try to approach music making from a “first principles” approach, where those principles are mathematics and physics. But watching musicians talk about making music, I seldom see any discussion of the underlying math, and instead see discussions of timbres, instruments, and stylistic/historical influences; musicians who make good music seems to believe “fi…

Wonderful question. I suspect it's partially the culture issue you point to, but also a practical issue of composition. If we decompose sound into the basic waveforms, similar to the subject pdf on page 18, we then have parts that we can reassemble. We can take the defense-funded DSP math of the likes of a John Cooley or a John Tukey and build an engine for assembling the parts of sound.

All this being said, I think that's a process of convenience and a historical path not a absolute constraint. We have some more flexible means of communicating with the machines today. And I strongly encourage someone to work on a new UI for computer music. "Jazz trio piano, upright bass, and drums. start drummer laid-back, piano blowing over the changes, then piano on top."

Re: Introduction to Computer Music (2009) [pdf]

#8
Wow, this book has been published in 2025, and it has zero mention of AI generated music. Not saying it's a bad thing - from the table of content it covers a lot of important fundamentals, but ignoring the elephant in the room is... weird.

Re: Introduction to Computer Music (2009) [pdf]

#9
post #5

I'm so happy to see Nick Collins taking this on. If you haven't seen his book, Handmade Music, it's an excellent book for music projects. This contribution looks exceptional as well.

I was reading up on the author and saw this interesting bit[0]:

> An algorave (from an algorithm and rave) is an event where people dance to music generated from algorithms, often using live coding techniques. Alex McLean of Slub and Nick Collins coined the word "algorave" in 2011, and the first event under such a name was organised in London, England. It has since become a movement, with algoraves taking place around the world.

[0] https://en.wikipedia.org/wiki/Algorave

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