Reimagining the Windows Command Line
tltjr.github.com
Reimagining the Windows Command Line
1–10 of 74 posts
Re: Reimagining the Windows Command Line
#2Sounds all too familiar :-).
I don't have a windowsbox available right now, but demo looks great.
Re: Reimagining the Windows Command Line
#3Might I suggest you compiled x64, too? x64 seems to be more commonly sold over x86 these days -- at least in the US.
Re: Reimagining the Windows Command Line
#4For what it's worth, it's very, very buggy on Windows 8 x64. I couldn't get tab completion working, and after the first dir command, everything went downhill. It began behaving like a text editor. When I typed or backspaced, it backspaced over the prompt and everything else. The kickstarter video was pretty promising, though. Might I suggest you compiled x64, too? x64 seems to be more commonly sold over x86 these day…
Re: Reimagining the Windows Command Line
#5If you suggested you would dive into the WinAPI and use your C++ skills to write a new console _engine_ I would gladly pledge 50 bucks or more.
I'm afraid many people will pledge thinking this will bring a usable console emulator to Windows, instead of just another Console2 like hack around the severely limited windows api.
I think 5 years of .Net experience won't cut it for that ..
Re: Reimagining the Windows Command Line
#6Re: Reimagining the Windows Command Line
#7Re: Reimagining the Windows Command Line
#8I played with it for a bit and one thing I noticed was that the "Home" key took me to the beginning of the line/prompt instead of the start of my input. Also if I backspace far enough it will start to kill my prompt.
One thing that would make this awesome for me is emacs keybindings.
Overall though, I think this has nice potential to be a super useful tool. Thanks for sharing!