Earlier quoted context omitted.
How many LoC should it be, for that kind of program?
It's a TUI API wrapper with a few commands bolted on. I doubt it needs to be more than 20-50kloc. You can create a full 3D game with a custom 3D engine in 500k lines. What the hell is Claude Code doing?
What every developer learns during their “psh i could build that” weekendware attempt is that there is infinite polish to be had, and that their 20k loc PoC was That said, doesn't TFA show you what they use their loc for?