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15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

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61–65 of 65 posts

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#61
post #26

To be fair. 8GB of ram is huge. I don't know, maybe I'm stuck in the early 00s but even 2 GB of ram still seems extravagant; I remember when that was an exotic amount of RAM for dedicated gamers to play extremely high fidelity games, so for a mere web server 8 GB of ram almost seems like absurd overkill. I still feel a tinge of shame whenever I see any software of my own using more than a few hundred megabytes. What…

I remember when 16 MB was considered a lot. Then again, I also remember when graphics acceleration was considered optional.

Well, graphics acceleration is still considered optional on servers :)

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#62

To be fair. 8GB of ram is huge. I don't know, maybe I'm stuck in the early 00s but even 2 GB of ram still seems extravagant; I remember when that was an exotic amount of RAM for dedicated gamers to play extremely high fidelity games, so for a mere web server 8 GB of ram almost seems like absurd overkill. I still feel a tinge of shame whenever I see any software of my own using more than a few hundred megabytes. What…

Recently I had a laggy browser tab and I checked and it literally was using 7.6 GB of RAM.

Quite often clients were more powerful than servers. Hell, at one point a CPU embedded into a printer could be faster than, say, 8088. An X server (running on the client side) often required a more powerful machine than one running X clients (i.e. a server). A web browser is not an exception.

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#63
post #26

To be fair. 8GB of ram is huge. I don't know, maybe I'm stuck in the early 00s but even 2 GB of ram still seems extravagant; I remember when that was an exotic amount of RAM for dedicated gamers to play extremely high fidelity games, so for a mere web server 8 GB of ram almost seems like absurd overkill. I still feel a tinge of shame whenever I see any software of my own using more than a few hundred megabytes. What…

I remember when 16 MB was considered a lot. Then again, I also remember when graphics acceleration was considered optional.

I asked my dad for the 16kB expansion. He said no.

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#64
post #18
post #16

This is so fascinating, I've never heard of UML! How many users can this support simultaneously? It says 256MB RAM per user, 8GB total on server? But it's probably more than 32 simultaneous users?

In past I have seen around 10 process, but I think with current setup, it could support around upto 20 UML. Remember this runs on the same server where others login and get their normal bash account too. So not a dedicated UML server.

Thanks. Interesting, that's slightly less than I expected with 500,000 users!

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#65
post #49

Well... The best days were just putting hardware in a 2U box, racking it, and paying a bit for power and networking. This was such an easier time, and a handful of core 2 duos were fully capable of streaming 1080p video to around a million daus. Of course, there's far more money in really fancy shared hosting that wastes resources, so that's the current model. Then you market to C-level folks that "real companies" ho…

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