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OpenCiv1 – open-source rewrite of Civ1

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Re: OpenCiv1 – open-source rewrite of Civ1

#13
post #11

Can anyone give some hints on what made Civ 1 special compared to other classic entries in the franchise? Despite the nostalgia factor, of course.

Honestly it feels to me that Civ1 - Civ2 is the most direct upgrade in the series. Civ 2 was mostly just a better civ 1. From civ4 onwards, the series was a lot more willing to shake things up in its gameplay.

Re: OpenCiv1 – open-source rewrite of Civ1

#18
post #11

Can anyone give some hints on what made Civ 1 special compared to other classic entries in the franchise? Despite the nostalgia factor, of course.

In my opinion, Civ1 was fundamentally simpler than any other Civ game. It is like the difference between playing DOOM and Halo. Civ 1 has very few units, very few civ types, very few anything really. That means that it is easy to keep the whole game in your head at once. For me, its a totally different experience.

Re: OpenCiv1 – open-source rewrite of Civ1

#20
post #7

> The game is still very popular and easy to play. But the obsoletness of DOS Nothing obsolete about DOS when it comes to playing 2D games. Thanks to DOSBox and other emulators (FreeDOS is also not bad though) it is a fantastic OS (or virtual machine). DOS as a platform for (2D) games has never been better than it is today, on modern hardware running DOSBox.

There is a win 3.1 port for wider screens that do box will run
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