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Make macOS consistently bad unironically

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191–200 of 398 posts

Re: Make macOS consistently bad unironically

#191
Reminds me of Adobe Gripes (https://www.tumblr.com/adobegripes).

When Adobe suite was de facto standard for designing and coding interfaces (you know, Flash) their own software was so immensely bad that there was enough material for a guy to make fun of them on a daily basis for a good couple of years.

Re: Make macOS consistently bad unironically

#192
post #9

Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…

macOS only recently got an option to make windows fill the screen. For most of history what most people would assume is a maximize button (the green one) was actually a zoom button. It sized the window to what the OS thought was appropriate for the content (to the best of my knowledge and experience with it). Apple then made things go full screen, but in a special full screen mode, so macOS worked more like the iPad.…

I use a third party tool with shortcut keys that cycle between: full height, left half of screen; full height, right half of screen; full height, full width.

It works well for me, makes it easy to get two things side by side without wasting space.

Re: Make macOS consistently bad unironically

#193
post #9

Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…

I’ve been using Macs for development for 20 years, and even on a small laptop screen I don’t expand windows to fill the screen. So I guess, yes, there are a few weirdos out there at least?

Re: Make macOS consistently bad unironically

#194
post #23

Earlier quoted context omitted.

> it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle IMO, this has been their assumption for years, and it actually turned me off when I tried getting used to Mac circa 2006-2007. Coming from Windows at the time, I just couldn't get over a weird anxiety that my application window wasn't maximized,…

While I don't maximize anything on a monitor that wide, I do appreciate Window's snap to half/quarter functionality for monitors that wide, and I wish Mac had the same ability natively.

I'm pretty sure Tahoe added that behavior natively. I personally use Magnet on Sequoia, however, so I am not 100% certain.

Re: Make macOS consistently bad unironically

#196

Earlier quoted context omitted.

I've seen half a dozen Mac users and none of them maximized the window very often. They usually had a mishmash of like 12 windows open and randomly all over the screen. Then they used the Alt-Tab to get between them. Basically wherever it opened is where it stayed.

Maybe this explains some of the bizarre questions I've gotten from mac designers. The other day I was explaining to one that their designs fixed width looks silly once it got up towards 4k resolutions. But the designers main concern was if people actually used full screen browsers on 4k monitors and if there was any point in thinking about the design at that resolution. There are plenty of times I enjoy have 2 browse…

And actually typing that all out just unlocked a bunch of memories about how many times I've been:

    1. On a screen share support call with a mac user
    2. Asked them to pull up a webpage
    3. They pull up a super tiny ass browser window to the point I can't really see anything
    4. I ask them to full screen the browser so we can actually read shit
    5. The mac user just straight up panics or acts like like I've spoken an alien language to them.
The same process happens when I need a mac user to get to an apps settings that on a windows/linux computer would normally be under something like File > Preferences/Settings. They have no idea what I'm talking about or know just barely enough to know they don't remember how to do it and panic.

Then I have to go google it and remember that CMD+comma(⌘+,) exists and reveal it to the mac user like it's actual black magic. And then I immediately forget about it until 6 months later when I need to support a mac user again and I repeat the whole cycle again.

Re: Make macOS consistently bad unironically

#197
post #136

Earlier quoted context omitted.

macOS only recently got an option to make windows fill the screen. For most of history what most people would assume is a maximize button (the green one) was actually a zoom button. It sized the window to what the OS thought was appropriate for the content (to the best of my knowledge and experience with it). Apple then made things go full screen, but in a special full screen mode, so macOS worked more like the iPad.…

Right, Macs always have had the premise of "spacial window management" (or that's what Siracusa called it), so that's probably how you are 'supposed to' do it. Full Screen Mode was their answer to maximize, going back many years now (10.7).

The spatial Finder was something different: having each folder open a new window, and that particular folder's window always re-opening in the same position on screen, with the same window size and same layout of files inside. Having the position of each folder remain consistent and persistent allows you to remember a file's spatial location much as you would for a printed document on a physical desk (exactly where you left it), rather than having to recall its path in the file system hierarchy.

Obviously all of that works better if Finder windows don't usually fill the screen, but it's not a hard requirement.

Re: Make macOS consistently bad unironically

#198
post #57

I usually use Linux and Windows (pretty much split 50/50) and tbh this is why I never could switch to Mac full time even though I've have had and still have several Macs at home. The full screen beahavior is weird. Is the dock should overlay every single window all the time? If not then why is the dock not hidden by default? If yes then full screen is actually "maximum size app window without overlaying the dock"? Wh…

What about the minimize and maximize buttons being swapped without any way to customize it. That one drives me crazy.

What do you mean swapped?

Re: Make macOS consistently bad unironically

#199
post #99

Earlier quoted context omitted.

While I don't maximize anything on a monitor that wide, I do appreciate Window's snap to half/quarter functionality for monitors that wide, and I wish Mac had the same ability natively.

I can't speak to the quarters but you absolutely can snap windows to the left and right halves in MacOS.

i do quarters all the time. it used to be with third party apps. iu think its native now

Re: Make macOS consistently bad unironically

#200
post #9

Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…

I almost never expand an application to be full-screen, even on my laptop. This despite the fact that I'll resize an application's window to fill the whole screen except for the dock. I think that's why I don't maximize it: I want the dock to remain accessible.

A lot of stupid things about Mac window management stems from the mistake of forcing all applications to share a single menu that's glued to the top of the screen. This essentially turns your entire desktop into ONE application's window, within which its actual windows float around.

Historically this led to the Mac's penchant for apps that spawned an irritating flotilla of windows that you had to herd around your screen. Not only did this deny users a way to minimize the whole app at once, but it also sucked because you could see everything on your desktop (or other apps' UIs) THROUGH the UI of the application you were trying to use. A dysfunctional mess.

Around 15 years ago, I estimate, the huge advantage of a single application window finally permeated the Apple mindset and things have gotten much better in that regard. But Apple should have abandoned the single menu in the transition to OS X, and put menus where they belong: on applications' main frames. That would make the desktop a truly unlimited workspace and eliminate the daily irritation of the menu changes its contents behind the user's back because he clicked on another application's window (perhaps to move it).

Multiple times a day I minimize an application and then attempt to do something in the application that's now filling the screen... only to find that the menu still belongs to the application that isn't even shown. It's just so dumb.

But then... this is the GUI that, for decades, would only let you resize windows from ONE corner and NO edges. Apple grudgingly, half-assedly, and unreliably addressed that in the 2000s, only now to make it even less reliable in the shambolic Tahoe UI.

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