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Make macOS consistently bad unironically

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Re: Make macOS consistently bad unironically

#181
post #57

I usually use Linux and Windows (pretty much split 50/50) and tbh this is why I never could switch to Mac full time even though I've have had and still have several Macs at home. The full screen beahavior is weird. Is the dock should overlay every single window all the time? If not then why is the dock not hidden by default? If yes then full screen is actually "maximum size app window without overlaying the dock"? Wh…

Apps and windows things is actually great though if you learn yo use it and don't disable minimizing windows to the dock

Re: Make macOS consistently bad unironically

#182
post #9

Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…

Actually yes, I have all windows overlapping and none expanded to fill the screen, unless I'm really doing something very specific that needs as much space as possible. But the rounded edges are still slightly annoying.

Re: Make macOS consistently bad unironically

#183
Mac OS has become what would happen if Harley Davidson merged with Volvo Truck and some high up said that to "reduce costs" and "homogenize the brand", the design groups needed to be merged and put forward a unified design. If I was less lazy, I'd have a !AI thing whip me up a mashup drawing.

Re: Make macOS consistently bad unironically

#184
post #177

Earlier quoted context omitted.

You can double click on any part of the top title bar (that doesn't have buttons in it) for example in Calendar you can double click beside the magnifying glass in the top right and it will maximize the window.

I don't understand how we keep hearing so often here about Apple OSes being so amazingly simple, approachable and cleverly designed with a lot of attention paid to detail, while every practical productivity advice involves some undiscoverable trick, or combinations of tricks, that seems so arbitrary and obtuse. I don't like Mac, in large parts because of that. No amount of marketing and peer pressure will convince me…

Every system has its issues. It's really a question of which issues you can live with and which system ultimately fits your workflow best.

After I got used to working in windows instead of full screen all the time, I can't really go back. Even on Windows I find myself working the way I do on macOS. Full screening every app made more sense on a 1024x768 screen (or smaller). Once I moved to a widescreen display (which happened to coincide with getting my first mac) running full screen felt like the wrong move most of time.

Web pages would look something like this:

  |          |    |          |
  |                          | Lorem ipsum     |                          |
  |                          | dolor sit amet, |                          |
  |                          | consectetur     |                          |
  |                          | adipiscing      |                          |
  |                          | elit. Morbi     |                          |
  |                          | convallis ante  |                          |

Making the window smaller meant less wasted space and less blinding white space. Once I got used to that idea, it carried over to most other apps.

Re: Make macOS consistently bad unironically

#185

Clearing notifications on macOS Tahoe is ridiculously tedious. The "Liquid Glass" button is slow to respond, the notifications hang for a bit before being cleared, and then sometimes you have to jiggle the cursor to clear the next one. It's absurdly frustrating. And the updates to Music (formerly iTunes) are so bad the entire team should be dressed down, Steve Jobs style.

Also went from one click to two clicks

Re: Make macOS consistently bad unironically

#186
great catch on the corner inconsistency. hadnt noticed until reading this now i cant unsee it.

this is actually one of the reasons i ended up going all in on a tiling wm (aerospace). once youre tiling, windows are edge to edge so the corner radius thing mostly disappears. the trade off is giving up floating windows,

the DYLD_INSERT_LIBRARIES approach is clever though. making everything consistently rounded is way more pragmatic than fighting apples design decisions or disabling SIP.

Re: Make macOS consistently bad unironically

#187

Earlier quoted context omitted.

While I don't maximize anything on a monitor that wide, I do appreciate Window's snap to half/quarter functionality for monitors that wide, and I wish Mac had the same ability natively.

> I wish Mac had the same ability natively Hover over the green button in the top left of the window. I recently found out about that menu for moving a window between screens, which is also an option it has. (I also just found them in the Window menu if you prefer that. I dont; the options take an extra level of hovering to get to.)

[deleted]

Re: Make macOS consistently bad unironically

#188
post #23

Earlier quoted context omitted.

> it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle IMO, this has been their assumption for years, and it actually turned me off when I tried getting used to Mac circa 2006-2007. Coming from Windows at the time, I just couldn't get over a weird anxiety that my application window wasn't maximized,…

While I don't maximize anything on a monitor that wide, I do appreciate Window's snap to half/quarter functionality for monitors that wide, and I wish Mac had the same ability natively.

You can hold the 'option' key while dragging a window in order to set it in mosaic mode (you may need to activate the mode in Settings > Finder and Dock > Windows)

Re: Make macOS consistently bad unironically

#189
post #9

Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…

I've seen half a dozen Mac users and none of them maximized the window very often. They usually had a mishmash of like 12 windows open and randomly all over the screen. Then they used the Alt-Tab to get between them. Basically wherever it opened is where it stayed.

Maybe this explains some of the bizarre questions I've gotten from mac designers.

The other day I was explaining to one that their designs fixed width looks silly once it got up towards 4k resolutions. But the designers main concern was if people actually used full screen browsers on 4k monitors and if there was any point in thinking about the design at that resolution.

There are plenty of times I enjoy have 2 browsers side by side of even 4 browsers in a square, and being able to do that is one of the benefits of having a 4k monitor. But without a doubt the majority of my time is spent with a full size browser window open, and I observe the same from all the other windows/linux users I manage that use a 4k monitor.

In service of keeping this post simple, I've ignore system display/ui scaling. But still... the question/assumption from the mac designer completely blew my mind.

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