Clearing notifications on macOS Tahoe is ridiculously tedious. The "Liquid Glass" button is slow to respond, the notifications hang for a bit before being cleared, and then sometimes you have to jiggle the cursor to clear the next one. It's absurdly frustrating. And the updates to Music (formerly iTunes) are so bad the entire team should be dressed down, Steve Jobs style.
Make macOS consistently bad unironically
111–120 of 398 posts
Re: Make macOS consistently bad unironically
#112Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
I've seen half a dozen Mac users and none of them maximized the window very often. They usually had a mishmash of like 12 windows open and randomly all over the screen. Then they used the Alt-Tab to get between them. Basically wherever it opened is where it stayed.
I think there's a conflict between the users who use it on studio displays and users who use it on 13 inch laptops. The Mac team at apple won't pick a side or come up with two solutions.
That's not completely true, they've been pushing swipe between fullscreen apps for a while.
But that doesn't make any sense on an iMac.
So the recommendation from pro users is to use Alfred to manage windows.
Re: Make macOS consistently bad unironically
#113Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
In general my browser is dead center or slightly to the right so I can access my other windows (terminal, throw away text editor, etc) easily where command tab is insufficient (when I have multiple terminal windows, eg)
Re: Make macOS consistently bad unironically
#114Earlier quoted context omitted.
I just installed Kubuntu last week so I could get the additional shift-drag targets to split my 34" ultrawide into 3 sections, or bump to the edges for the half filled.
Install i3wm, it will change your life.
[1]: https://github.com/esjeon/krohnkite [2]: https://github.com/paulmcauley/klassy
Re: Make macOS consistently bad unironically
#115Earlier quoted context omitted.
> it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle IMO, this has been their assumption for years, and it actually turned me off when I tried getting used to Mac circa 2006-2007. Coming from Windows at the time, I just couldn't get over a weird anxiety that my application window wasn't maximized,…
As a 38" ultrawide owner myself, I use vscode or intellij maximized most of the day, depending on the codebase I'm Browsers only ever get maximized to the left/right half screen for me too Which is something macos should really improve on though, the ux is pretty bad compared to Windows and Linux there
Re: Make macOS consistently bad unironically
#116Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
Re: Make macOS consistently bad unironically
#117Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
macOS only recently got an option to make windows fill the screen. For most of history what most people would assume is a maximize button (the green one) was actually a zoom button. It sized the window to what the OS thought was appropriate for the content (to the best of my knowledge and experience with it). Apple then made things go full screen, but in a special full screen mode, so macOS worked more like the iPad.…
Except Safari, which just fills out the window's height vertically. Kinda weird to make an exception like that but I don't hate it, because I generally use Safari for reading, and shrinking the browser's width forces lines of text to not get too long if the website's styling isn't setting that manually.
Re: Make macOS consistently bad unironically
#118Earlier quoted context omitted.
While I don't maximize anything on a monitor that wide, I do appreciate Window's snap to half/quarter functionality for monitors that wide, and I wish Mac had the same ability natively.
> I wish Mac had the same ability natively Hover over the green button in the top left of the window. I recently found out about that menu for moving a window between screens, which is also an option it has. (I also just found them in the Window menu if you prefer that. I dont; the options take an extra level of hovering to get to.)
Re: Make macOS consistently bad unironically
#119Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
so in response I changed my windowing strategy to having a set of windows floating around at exactly the size I want them, and then the advantage of the enormous screen is just how many windows I can have open at once
that being said, I use KDE not MacOS, and 90% of Mac users I'd guess are on laptops, so using this strategy sounds completely insane to me. On laptops I still default to fullscreening or "half-screening" most apps.
Re: Make macOS consistently bad unironically
#120Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
However, after the internship I went right back to fullscreen/window tiling in linux, so I can't say I really preferred it. Even now as a Gnome user with a big monitor and magic trackpad on my desk - which gives me ~equal access to either approach - I fullscreen everything.