Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
It depends very much on the size of the screen. On a small 13” laptop screen? Sure, you’re going to be running apps full-screen a lot of the time. On a big desktop monitor? No, except for games and playing movies, I’ll almost never expand an app to fill the entire screen.
Make macOS consistently bad unironically
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Re: Make macOS consistently bad unironically
#82Re: Make macOS consistently bad unironically
#83Re: Make macOS consistently bad unironically
#84Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
Re: Make macOS consistently bad unironically
#85Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
Yes. I think the assumptions are made by people with two displays of at least 32" and ≥4K resolution.
Trying to maximize a window, even 23 years ago when I first moved to OS X, was a completely manual process. It was designed around windows, not walls. And screens were much smaller and lower res back then.
Re: Make macOS consistently bad unironically
#86This isn’t a part of macOS 26 that bothers me, honestly. I don’t spend a lot of time stacking windows and measuring their corners.
There are things which definitely do bother me like the Liquid Glass, but the window corners really don't bother me. And I'm into design and constantly inspect parts of ui with Digital Color Meter app.
Re: Make macOS consistently bad unironically
#87I must say that all this fuzz about the corners actually reflects rather well on macos. If the biggest flaw of a OS is the border radius of its windows, you've got yourself a pretty decent OS! It's not gonna make me leave my darling Linux, ofc, but i think this whole debacle can only be interpreted as praise. On second thought, it might also be considered a mediation on people's tendency to bike-shed.
As someone who works on Windows, Mac, and Linux; Windows stands alone in my opinion as the "stepping on legos with no socks on" of operating systems.
Re: Make macOS consistently bad unironically
#88Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
I actually feel the opposite? The current green button action not only makes the window fill the entire screen, it also hides the menu bar AND creates a new virtual desktop and hides all of my other apps. And it seems to me that's what the majority of people want. Meanwhile, I want to use my graphical, mutli-window preemptive multitasking operating system to, you know, use multiple applications at the same time.
Re: Make macOS consistently bad unironically
#89My computer was running so slowly that I had to minimize transparency in system preferences somewhere. I think I also turned off opening every app in its own space. And I hid the icons on the Desktop in Finder settings somehow, which helped a lot. There are countless other little tweaks that are worth investigating.
I also highly recommend App Tamer (no affiliation). It lets you jail background apps at 10% cpu or whatever. It won't help with WindowServer or kernel_task (which also often runs at 100+% cpu), but it's something.
I can't help but feel that there's nobody at the wheel at Apple anymore. When I have to wait multiple seconds to open a window, to switch between apps, to go to my Applications folder, then something is terribly wrong. Computers have been running thousands of times slower than they should be for decades, but now it's reaching the point where daily work is becoming difficult.
I'm cautiously optimistic that AI will let us build full operating systems using other OSs as working examples. Then we can finally boot up with better alternatives that force Apple/Microsoft/Google to try again. I could see Finder or File Explorer alternatives replacing the native ones.
Re: Make macOS consistently bad unironically
#90Between the rounded corners that don't reach the edges of the viewport, and the behavior when opening a new app for the first time, it feels like Mac's UI is optimized around the assumption most users won't expand windows to fill the whole screen, but rather leave them half-sized somewhere in the middle. Does anyone actually do this? Especially for heavy-duty applications like my web browser and IDE, this has always…
Also just want to be 100% clear: Tahoe is bad and I hate the changes and I don't think the OS should prefer one way of working over the other. I just hope it's helpful to explain my perspective.