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Meta and YouTube found negligent in landmark social media addiction case

nytimes.com

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Re: Meta and YouTube found negligent in landmark social media addiction case

#361

[flagged]

Parent poster has some… interesting views on addiction. Specifically, an extremely narrow view of what counts, that rules out things like gambling and porn addiction. https://hn.algolia.com/?query=superkuh%20addiction&type=comm...

You are watching astroturfing in real time.

Re: Meta and YouTube found negligent in landmark social media addiction case

#362

The solution to this would be a law forcing these sites to allow third-party suggestion algorithms, so that you can choose who and how content is being suggested to you. It could be perhaps as simple as allowing third-party websites and apps for watching Youtube on your phone. And it's okay if this would be a premium paid feature, so there's no counter argument that "it costs them money to host videos". This is not a…

Third-party recommendation algorithms would be interesting, but I think they'd only address one layer of the addictive design the verdict is actually about. Autoplay, infinite scroll, notification timing, the variable reward patterns from likes and comments -- those are all independent of which algorithm picks the next video. You could swap in the most wholesome recommendation engine imaginable and a kid is still gon…

I dunno, careful what you ban; TV has “infinite scroll” too.

Re: Meta and YouTube found negligent in landmark social media addiction case

#364

Earlier quoted context omitted.

Heroin is a different business model than advertising. Respectfully, you are wrong.

Gosh, if you say so...

Heh, it's funny watching people, like the one above you, say "This thing is addictive because it is a real object, but this digital object cannot be addictive at all". The argument is so illogical you begin to doubt you're talking to a real person.

Re: Meta and YouTube found negligent in landmark social media addiction case

#367

Earlier quoted context omitted.

When it comes down to it, I’m not sure how you differentiate an “addictive” product from a well-made product that I choose to keep using. When people say that Tetris and Civilization are “addictive” they aren’t implying anything malicious about the development, it’s more of a compliment about the game (and maybe a little lament about staying up too late). But the addictive nature of social media feels different and I…

Not to disagree with you, but in the case of Civilization, I do find it addicting in both senses. It is one of two games that I just cannot play, because I will be up until 3am playing. (Puzzles and Dragons was the other one, I think I had to uninstall it the day after I downloaded it)

Oh, not Factorio. I guess Factorio might be slightly less addictive than crack because I was eventually able to put it down.

Re: Meta and YouTube found negligent in landmark social media addiction case

#368

The solution to this would be a law forcing these sites to allow third-party suggestion algorithms, so that you can choose who and how content is being suggested to you. It could be perhaps as simple as allowing third-party websites and apps for watching Youtube on your phone. And it's okay if this would be a premium paid feature, so there's no counter argument that "it costs them money to host videos". This is not a…

If the default algo/behavior is allowed to persist, it's going to be effectively no real change.

Drop the algorithm altogether? I subscribe to channels for a reason.

Re: Meta and YouTube found negligent in landmark social media addiction case

#369

The solution to this would be a law forcing these sites to allow third-party suggestion algorithms, so that you can choose who and how content is being suggested to you. It could be perhaps as simple as allowing third-party websites and apps for watching Youtube on your phone. And it's okay if this would be a premium paid feature, so there's no counter argument that "it costs them money to host videos". This is not a…

I’m quite bullish on disintermediating the algorithms. AI makes it very easy to plug in your own. We just haven’t figured out the plumbing yet.

I’d be strongly in favor of interoperability laws to pry open the monopolies.

(One dynamic you do need to be careful about especially at first - interoperability also means IG can pull your friend graph from Snapchat, so it can also make it easier for big companies to smother smaller ones that are getting momentum based on their own social graph growth due to their USP. I don’t think this is insurmountable, just something to be careful of when implementing.)

Re: Meta and YouTube found negligent in landmark social media addiction case

#370

Earlier quoted context omitted.

I think there's a little more nuance than that, but it seems roughly correct. Wouldn't it be better if apps/websites targeting kids didn't use A/B testing to be more addictive?

I think addiction is a redherring. Pokemon is addictive, computer games are addictive. Its whether they are knowingly causing harm, and or avoiding attempts to stop that harm.

Addictive patterns in games and other online activity is a bit less innocent than you are portraying it: knowingly causing harm is too low a standard. A lot of the profitability of online games, prediction markets, etc. comes from the whales. The whales are probably addicted. If your business is a whale hunt you are possibly causing harm at least to the extent that addiction is dangerous.
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