How does an app like this make money? I made an app that I simply can’t promote because it would bankrupt me. Every person I share it with thinks it’s genius and been using it but if it ever hits critical mass without me knowing it, id be those guys with the “my cloud provider reamed me overnight” posts.
Why does everything have to make money? People like to built things as a hobby. If you stay away from expensive cloud providers and use cheap vServers, you can host a site like that for around 5-20$/month (depending on number of users).
Flighty Airports
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Re: Flighty Airports
#112How does an app like this make money? I made an app that I simply can’t promote because it would bankrupt me. Every person I share it with thinks it’s genius and been using it but if it ever hits critical mass without me knowing it, id be those guys with the “my cloud provider reamed me overnight” posts.
Why does everything have to make money? People like to built things as a hobby. If you stay away from expensive cloud providers and use cheap vServers, you can host a site like that for around 5-20$/month (depending on number of users).
The gp asked a reasonable question. Your admonition about making money is misplaced because your assumption about it being a hobby is incorrect.
The website was developed by Flighty LLC. To answer the gp's question: Although the website itself doesn't have direct monetization, it acts as "inbound marketing" for the paid iOS app. Clicking on "Download Flighty" takes the user to the Apple App Store:
In-App Purchases
Week-to-Week Flighty Pro $4.99
Annual Savings Flighty Pro $59.99
Month-to-Month Flighty Pro $9.99
Annual Savings (Family Plan) $119.00
Lifetime Flighty Pro $299.00
Flexible Monthly (Family Plan) $15.99
Week-to-Week Flighty Pro $4.99
Week-to-Week Flighty Pro $7.99
Pro Family Lifetime $449.00
Annual Savings Flighty Pro $59.99
The website's hyperlink url to the App Store page also has a tracking id so the company can attribute downloads/sales back to the webpage. This lets them see how well the "free website" is converting to paid customers. As a vehicle to generate sales leads, it seems to work very well. To wit... Wikipedia says the company has been in business for 7 years and it's been upvoted to the HN front page and we're discussing it. (The Flighty website is an example of the old saying, "The best advertising is free advertising.")It's not just a $5/month VPS. Some cursory googling says Flighty gets data from the FlightAware Firehose api which costs a lot of money. The cost would exceed the financial resources of most people to make an equivalent free hobby website. (https://www.flightaware.com/commercial/firehose/documentatio...)
Re: Flighty Airports
#113Earlier quoted context omitted.
How's this related to anything?
It means it's strictly unavailable for ~80% of people out there on Windows/Linux/Android?
BTW, them being iOS-only means they're probably getting lots of marketing support from Apple and other perks. That can really help a startup.
Re: Flighty Airports
#114Earlier quoted context omitted.
Boarding times are basically not reliable at all. Any time I come 10m after the official boarding time on the ticket there's still a standing line.
My guess is that's because boarding a plane is a little bit like being an extra for a film, it's a hurry up and wait situation. If they printed the exact time boarding starts and people showed up then (and later), no flight would ever board on time. Better for the airline to print an earlier time and have people wait longer, so they can board as quickly as possible. Every minute behind schedule costs the airline mone…
But this is why Flighty probably doesn't show it, it's irrelevant.
Re: Flighty Airports
#115Earlier quoted context omitted.
> one of the most important pieces of data for a flight, its duration Flighty is all about getting you to the airport in time for your flight, so the most important pieces of information are things like departure times, connection times, delay information, terminal and boarding gate. These are prioritised in the interface. The flight duration is set when you book the flight and it's not going to change, there is no r…
Boarding times are basically not reliable at all. Any time I come 10m after the official boarding time on the ticket there's still a standing line.
Re: Flighty Airports
#116Such delightful UI. One small thought: as I scroll down on a particular airport page, it would be useful for that page to always display the airport's name in a fixed position. I've opened up a few airports and scrolled down to look at the data, and then was unable to tell which page was which airport without scrolling the pages back to the top (I later realized I could just look at the URL, which is cool).
Re: Flighty Airports
#117How does an app like this make money? I made an app that I simply can’t promote because it would bankrupt me. Every person I share it with thinks it’s genius and been using it but if it ever hits critical mass without me knowing it, id be those guys with the “my cloud provider reamed me overnight” posts.
Re: Flighty Airports
#118How does an app like this make money? I made an app that I simply can’t promote because it would bankrupt me. Every person I share it with thinks it’s genius and been using it but if it ever hits critical mass without me knowing it, id be those guys with the “my cloud provider reamed me overnight” posts.
Re: Flighty Airports
#119Note: the web interface exposes minimal info, the rest is hidden in a mac-only app. Don't bother.
Re: Flighty Airports
#120How does an app like this make money? I made an app that I simply can’t promote because it would bankrupt me. Every person I share it with thinks it’s genius and been using it but if it ever hits critical mass without me knowing it, id be those guys with the “my cloud provider reamed me overnight” posts.
Subscriptions on the iOS app. Per SensorTower, it's making ~$1m/month. https://app.sensortower.com/overview/1358823008?country=US