Earlier quoted context omitted.
Because games is simply not a particularly profitable industry. There's a reason why Valve moved on from making games to being a digital landlord.
It absolutely is a profitable industry, maybe not as profitable as todays greedy shareholders would like it to be. Just look at the CD Projekt that releases 1 game per 10 years and still makes a fortune through Netflix colabs and selling merch.
Afterwards depends on how they manage to keep surfing the success wave.
Basically.