> "We're spending significantly more than we're making, and we have to make major cuts to keep the company funded," he said. Sorry, HOW?!? How can a company like Epic games with one of the most successful gaming products of the last few decades be losing money with a product that is so mature? Almost every other games developer would love to be in their position on Fortnite but they've somehow turned that into a loss…
Because games is simply not a particularly profitable industry. There's a reason why Valve moved on from making games to being a digital landlord.
Epic Games to cut more than 1k jobs as Fortnite usage falls
101–110 of 584 posts
Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#102> "We're spending significantly more than we're making, and we have to make major cuts to keep the company funded," he said. Sorry, HOW?!? How can a company like Epic games with one of the most successful gaming products of the last few decades be losing money with a product that is so mature? Almost every other games developer would love to be in their position on Fortnite but they've somehow turned that into a loss…
Because games is simply not a particularly profitable industry. There's a reason why Valve moved on from making games to being a digital landlord.
Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#103Roblox is the elephant in the room here which fills the niche for freemium, fun 3D experiences that run on basically any platform or device.
Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#104Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#105> "We're spending significantly more than we're making, and we have to make major cuts to keep the company funded," he said. Sorry, HOW?!? How can a company like Epic games with one of the most successful gaming products of the last few decades be losing money with a product that is so mature? Almost every other games developer would love to be in their position on Fortnite but they've somehow turned that into a loss…
Because games is simply not a particularly profitable industry. There's a reason why Valve moved on from making games to being a digital landlord.
Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#106> "We're spending significantly more than we're making, and we have to make major cuts to keep the company funded," he said. Sorry, HOW?!? How can a company like Epic games with one of the most successful gaming products of the last few decades be losing money with a product that is so mature? Almost every other games developer would love to be in their position on Fortnite but they've somehow turned that into a loss…
Because games is simply not a particularly profitable industry. There's a reason why Valve moved on from making games to being a digital landlord.
Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#107> "We're spending significantly more than we're making, and we have to make major cuts to keep the company funded," he said. Sorry, HOW?!? How can a company like Epic games with one of the most successful gaming products of the last few decades be losing money with a product that is so mature? Almost every other games developer would love to be in their position on Fortnite but they've somehow turned that into a loss…
Because games is simply not a particularly profitable industry. There's a reason why Valve moved on from making games to being a digital landlord.
Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#108Earlier quoted context omitted.
Because games is simply not a particularly profitable industry. There's a reason why Valve moved on from making games to being a digital landlord.
Citation needed.
Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#109I am not Tim Sweeney's biggest fan. I know he and his company have many detractors. Please read this comment with that in mind, because while I don't love them, I also think that as layoff announcements go, this is good. No beating around the bush, explicitly NOT blaming AI, taking responsibility, taking care of those impacted. If you are gonna do it, this is as good as it can get. I think the reality is that Epic go…
I broadly agree, though it does seem like Minecraft has some plot armor here. I think people are still buying and playing Minecraft a lot. I like Minecraft, I play it occasionally, but I guess it's a game that has much more staying power than average. I though my grievances with Epic are primarily because we never got Jazz Jackrabbit 3.
Someone is suing mojang because they break EU/Swedish law (It was a youtube video worth watching)
Minecraft bedrock is having some incredibly shitty tactics to move people towards their marketplace while community calling it bugrock
I don't think that many people who play Minecraft really appreciate Mojang being bought by Microsoft. Many are oblivious to the fact sure but overall, community's sentiment is negative towards Microsoft buying Mojang imo.
Re: Epic Games to cut more than 1k jobs as Fortnite usage falls
#110> "We're spending significantly more than we're making, and we have to make major cuts to keep the company funded," he said. Sorry, HOW?!? How can a company like Epic games with one of the most successful gaming products of the last few decades be losing money with a product that is so mature? Almost every other games developer would love to be in their position on Fortnite but they've somehow turned that into a loss…
Because games is simply not a particularly profitable industry. There's a reason why Valve moved on from making games to being a digital landlord.