An update on Steam / GOG changes for OpenTTD
21–30 of 265 posts
Re: An update on Steam / GOG changes for OpenTTD
#22I'm sure I'm missing some context but what is Atari's role here exactly? Isn't OpenTTD an independent and fully legal project? What is Atari's basis for asking for a "compromise"? Or is it just the case that the project maintainers got paid off?
I get that it's not the same Atari as it was 30 years ago. But I liken it to you being a Beatles cover band and the estate of John Lennon reaches out to you, you're going to treat them with some sort of respect.
Re: An update on Steam / GOG changes for OpenTTD
#23Earlier quoted context omitted.
Atari own all the IP and copyright. While OpenTTD is open source, it's basis is really that the original game was reverse-engineered, originally using the original assets, and then rebuilt. Also all the map data etc is owned by Atari, so you need to have a 'genuine' copy to access all the levels etc.
What copyright? OpenTTD doesn't copy any code or assets from the original game. It is a ground-up rewrite. There is no copyright violation.
Re: An update on Steam / GOG changes for OpenTTD
#24Earlier quoted context omitted.
Atari own all the IP and copyright. While OpenTTD is open source, it's basis is really that the original game was reverse-engineered, originally using the original assets, and then rebuilt. Also all the map data etc is owned by Atari, so you need to have a 'genuine' copy to access all the levels etc.
What copyright? OpenTTD doesn't copy any code or assets from the original game. It is a ground-up rewrite. There is no copyright violation.
Re: An update on Steam / GOG changes for OpenTTD
#25Earlier quoted context omitted.
Atari own all the IP and copyright. While OpenTTD is open source, it's basis is really that the original game was reverse-engineered, originally using the original assets, and then rebuilt. Also all the map data etc is owned by Atari, so you need to have a 'genuine' copy to access all the levels etc.
What copyright? OpenTTD doesn't copy any code or assets from the original game. It is a ground-up rewrite. There is no copyright violation.
Re: An update on Steam / GOG changes for OpenTTD
#26Earlier quoted context omitted.
Atari own all the IP and copyright. While OpenTTD is open source, it's basis is really that the original game was reverse-engineered, originally using the original assets, and then rebuilt. Also all the map data etc is owned by Atari, so you need to have a 'genuine' copy to access all the levels etc.
What copyright? OpenTTD doesn't copy any code or assets from the original game. It is a ground-up rewrite. There is no copyright violation.
1. OpenTTD is not a clean room rewrite. It started by disassembling the original game and manually converting to C++ on a piecemeal basis.
2. As the game was updated, sure lots of this code has been rewritten. Almost certainly the majority. But has all of it been legally rewritten? Ehh... much less clear.
This sort of process has generally been held to produce a derived work of whatever you're cloning, even if the final result no longer contains original code, hence why clean room reverse engineering even became a thing in the first place.
It's probably fuzzy enough at this stage that you could have a long expensive drawn out legal battle about it (and I suspect we'll see at least one for some other project in the coming years with the recent trend of "I had AI rewrite this GPL project to my MIT licensed clone"). Would OpenTTD win? Who knows. Could OpenTTD afford it? Certainly not.
Re: An update on Steam / GOG changes for OpenTTD
#27As a sidenote, this whole situation implies just how important platforms are. Nothing about OpenTTD has changed. You can literally just go download it off their website for free - same as it was 20 years ago. And you can add it to your Steam library just fine. It's only been on the Steam store for 5 of those years. But the open internet is dead now and just being "de-merchandised" from a platform feels like being rel…
Since there was an internet to speak of, there always were and still are vast amounts of people unaware of stuff that exists, limited by no "platforms" but only by their own lack of desire.
Re: An update on Steam / GOG changes for OpenTTD
#28Re: An update on Steam / GOG changes for OpenTTD
#29Earlier quoted context omitted.
Atari own all the IP and copyright. While OpenTTD is open source, it's basis is really that the original game was reverse-engineered, originally using the original assets, and then rebuilt. Also all the map data etc is owned by Atari, so you need to have a 'genuine' copy to access all the levels etc.
What copyright? OpenTTD doesn't copy any code or assets from the original game. It is a ground-up rewrite. There is no copyright violation.
Re: An update on Steam / GOG changes for OpenTTD
#30Earlier quoted context omitted.
What copyright? OpenTTD doesn't copy any code or assets from the original game. It is a ground-up rewrite. There is no copyright violation.
Note that, while it is a rewrite, it was done so through disassembling the original game, not via a clean room implementation. I find this particularly relevant given that the original was written (mostly) in assembly too.
Try creating a 1:1 dupe of a Hermes bag or a Rolex and see how their legal team reacts (even if you call it an OpenBirk)