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Conway's Game of Life, in real life

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41–50 of 97 posts

Re: Conway's Game of Life, in real life

#41
post #11

> I figured out what would be a reasonable amount to spend on the project and then multiplied that by 10. I like the way you think.

Jeff Atwood has a great quote:

"I needed to replace 18 lightbulbs in my chandelier. Turns out 18 times any number is a lot. In cash"

Re: Conway's Game of Life, in real life

#42
I wonder if going for keyboard switches with RGB could bring the price down, if you then either print the keycaps yourself, our use a 3d printing service. 23 Cherry MX switches cost 20€, that‘s roughly 260€ for a 17x17 matrix.

Re: Conway's Game of Life, in real life

#43
A much cheaper way might have been to buy a couple of Novation Launchpads. 8x8 full RGB tactile buttons for 90€, MIDI-controllable. Four of those next to another for 16x16 at 360€ plus a little bit for cables and controller comes out at 1/3 the price

Re: Conway's Game of Life, in real life

#46
Something like those switches might be made very cheaply with a 3D printer, possibly a laser cutter, some transparent or semitransparent acrylic sheet, tactile switches and some LEDs. I designed a cheapo replacement for $50 tellite switches and got the price down to about $0.60 Not quite the same, as these are a lot bigger, and getting things down to the desired size might be troublesome. Anyway, here's a little video of my fake cheapo tellite switches: https://www.youtube.com/watch?v=LaenrgPVCjc

Re: Conway's Game of Life, in real life

#47

I wonder if going for keyboard switches with RGB could bring the price down, if you then either print the keycaps yourself, our use a 3d printing service. 23 Cherry MX switches cost 20€, that‘s roughly 260€ for a 17x17 matrix.

Should be doable to implement GoL on an ortholinear RGB keyboard using QMK
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