This style of play is really underrated. I used to play a half-dozen or so games of Diplomacy at time with daily turns for years. There are still modern games that take advantage of this idea (my friends have been playing Old World like this recently) but I'd like to see it more.
Show HN: Playing LongTurn FreeCiv with Friends
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Re: Show HN: Playing LongTurn FreeCiv with Friends
#12This sounds amazing. Hard to wrangle friends together to play a game, so giving a full day is great. Ignoring Civ 2 vs Civ 5 differences, any experiancing hosting Unciv vs Freeciv? https://github.com/freeciv/freeciv https://github.com/yairm210/unciv
I've never run Unciv! First i'm hearing of it honestly. I'll have to check it out. I can say from this experience, the first 24-72 hours of the game was people just complaining in our group chat that the FreeCiv client sucks (it really does). I'm very tempted to jump in and make a few improvements, there's a really awful bug that impacts the ability to move stacked units - and if the diplomacy state changes while uni…
Maybe you're thinking Civ 3? Civ 2 doesn't have borders. If you have units close to other civ's city, they will demand you to withdraw. If you agree, they're teleported to your nearest city.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#13Earlier quoted context omitted.
I've never run Unciv! First i'm hearing of it honestly. I'll have to check it out. I can say from this experience, the first 24-72 hours of the game was people just complaining in our group chat that the FreeCiv client sucks (it really does). I'm very tempted to jump in and make a few improvements, there's a really awful bug that impacts the ability to move stacked units - and if the diplomacy state changes while uni…
> whereas in Civ2 (legit Civ) they just get auto-pushed back to the borders immediatly. Maybe you're thinking Civ 3? Civ 2 doesn't have borders. If you have units close to other civ's city, they will demand you to withdraw. If you agree, they're teleported to your nearest city.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#14This sounds amazing. Hard to wrangle friends together to play a game, so giving a full day is great. Ignoring Civ 2 vs Civ 5 differences, any experiancing hosting Unciv vs Freeciv? https://github.com/freeciv/freeciv https://github.com/yairm210/unciv
I've never run Unciv! First i'm hearing of it honestly. I'll have to check it out. I can say from this experience, the first 24-72 hours of the game was people just complaining in our group chat that the FreeCiv client sucks (it really does). I'm very tempted to jump in and make a few improvements, there's a really awful bug that impacts the ability to move stacked units - and if the diplomacy state changes while uni…
Re: Show HN: Playing LongTurn FreeCiv with Friends
#15Earlier quoted context omitted.
I've never run Unciv! First i'm hearing of it honestly. I'll have to check it out. I can say from this experience, the first 24-72 hours of the game was people just complaining in our group chat that the FreeCiv client sucks (it really does). I'm very tempted to jump in and make a few improvements, there's a really awful bug that impacts the ability to move stacked units - and if the diplomacy state changes while uni…
You may know this already, but the different FreeCiv clients are pretty different from each other. It's been a couple of years since I've played FreeCiv, but IIRC the QT client was the nicest at that time.
It's really confusing to me why there's so many frontends for this one app. I'm tempted to switch to the web interface next time, but figured for now figuring out how to mange the server was enough of a problem without taking on the responsibility for the client people were using at the same time.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#16Link to the live demo site where you can see what this code does (aside from running the actual server): https://freeciv.andrewmcgrath.info
Why 23 hours? Is this a typo?
Re: Show HN: Playing LongTurn FreeCiv with Friends
#17Link to the live demo site where you can see what this code does (aside from running the actual server): https://freeciv.andrewmcgrath.info
> for longturn games (23-hour turns) Why 23 hours? Is this a typo?
The logic here is that we have players that are in Toronto Canada, Portland (Oregon) USA, Newcastle Australia and Berlin Germany. If we put the time at 24 hours, it would mean the turns are scheduled to end approximately the same time every day which introduces potential advantages / disadvantages to certain players.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#18Re: Show HN: Playing LongTurn FreeCiv with Friends
#19Re: Show HN: Playing LongTurn FreeCiv with Friends
#20It’s my first time playing any Civ game ever. I’m currently at the top of the scoreboard for reasons entirely unbeknownst to me. My advice for anyone else considering playing their own game: form an alliance with the server admin.