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Show HN: Playing LongTurn FreeCiv with Friends

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Re: Show HN: Playing LongTurn FreeCiv with Friends

#5
This style of play is really underrated.

I used to play a half-dozen or so games of Diplomacy at time with daily turns for years.

There are still modern games that take advantage of this idea (my friends have been playing Old World like this recently) but I'd like to see it more.

Re: Show HN: Playing LongTurn FreeCiv with Friends

#6

Any reason for such a long turn timeout?

LongTurn (~24 hour) format has been something I've been interested in for a while. It means people can casually commit, without it taking over their life.

An interesting observation another friend made the other day was that this adds oxygen to the room. We have a WhatsApp channel with all the players in it, and at this point most of the 'action' is the conversation in WhatsApp. It's a pretty diverse array of people in there too, many who know me, but do not know each other.

It's a weird little community, just for fun.

Re: Show HN: Playing LongTurn FreeCiv with Friends

#8
post #7

This sounds amazing. Hard to wrangle friends together to play a game, so giving a full day is great. Ignoring Civ 2 vs Civ 5 differences, any experiancing hosting Unciv vs Freeciv? https://github.com/freeciv/freeciv https://github.com/yairm210/unciv

I've never run Unciv! First i'm hearing of it honestly. I'll have to check it out.

I can say from this experience, the first 24-72 hours of the game was people just complaining in our group chat that the FreeCiv client sucks (it really does). I'm very tempted to jump in and make a few improvements, there's a really awful bug that impacts the ability to move stacked units - and if the diplomacy state changes while units are in the territory of a previous ally, they are unable to move whereas in Civ2 (legit Civ) they just get auto-pushed back to the borders immediately.

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