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Meta will shut down VR Horizon Worlds access June 15

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Re: Meta will shut down VR Horizon Worlds access June 15

#42

Earlier quoted context omitted.

No one wants to wear a PC on their faces. The few who did wanted that for games but Zuck wanted a social VR platform, not a third-rate gaming console. Games couldn't even bring in the numbers needed to pivot anyone to social so they're giving up.

> No one wants to wear a PC on their faces. This has yet to be determined! Because no VR headset so far has actually been a proper PC. You can't develop on them. You can't just install whatever TF you want. You have to use their app store and getting developer mode enabled doesn't even give you root on the device. A more accurate statement would be, "No one wants to wear a locked-down, extremely limited-use phone on…

Putting Linux on a headset will do nothing to change that the average person wants no part of one on their face. You can develop for the Vision Pro inside the Vision Pro today, and few people care.

Maybe a game library as large as Steam's will make it a little more appealing, but unlikely. The Quest has a good sized library and seems to have saturated the market.

Re: Meta will shut down VR Horizon Worlds access June 15

#43

This one should be studied in management schools. I'm not sure I have ever witnessed such a comprehensive industrial failure in the software world. There were some discussions about Facebook's ability to pull it off, but not that long ago, many still saw the "metaverse" vision as inevitable; a clear trajectory for the future of the internet. And the failure isn't Zuckerberg's alone. Microsoft, Apple, and a good many…

The Oculus is actually pretty decent for the price and as a standalone device. The issue is the OS feels so... like it was built by a big company with a dysfunctional org chart?

It's still an unfocused mess.

The bigger issue is, VR will ALWAYS be a niche thing. Always on AR glasses are the real future bet, not a niche industry.

VR will never be as big as Facebook / Instagram / WhatsApp. It just doesn't make sense to invest so much into it. Not sure what Zuck doesn't see this?

Re: Meta will shut down VR Horizon Worlds access June 15

#44
I am still surprised that they thought they'd see success with the extremely low quality version they shipped at launch. Just awful models and missing features along with a completely lackluster and shallow vision for what any sort of VR world could be.

Like, how did Zuck look at what was being demoed and think "yes, this is worth shipping" at a time when the closest analogue, 3D games and CG movies, were delivering fidelity that was ~4 hardware generations ahead, in implementation and in design.

To be impressed by and willing to sell the world on his metaverse implementation in that state... it felt like the dude hadn't seen any digital 3d entertainment since 2002.

Re: Meta will shut down VR Horizon Worlds access June 15

#45

I am still surprised that they thought they'd see success with the extremely low quality version they shipped at launch. Just awful models and missing features along with a completely lackluster and shallow vision for what any sort of VR world could be. Like, how did Zuck look at what was being demoed and think "yes, this is worth shipping" at a time when the closest analogue, 3D games and CG movies, were delivering…

Cause he doesn't actually want to spend time in a VR world, and has no idea what a good or bad one would be. He just was hoping it was the next smartphone and he'd own the platform.

Re: Meta will shut down VR Horizon Worlds access June 15

#46
post #11

Genuine question - was it the product or the implementation that led this to not pan out? Maybe both?

I think Meta's position as a large company under (rightfully) a lot of media scrutiny fundamentally prevents it from creating a successful "metaverse". It'll be pushed towards being overly corporate/sanitized and centrally controlled to meet expectations of managing misinformation, player safety, etc. opposed to the less restricted conditions that resulted in the web. Smaller companies (like VRChat) or individual hobbyists can get away with more, and generally have less cynical motivations.

Re: Meta will shut down VR Horizon Worlds access June 15

#47

I was surprised by how may VR games I played and how many hours I put into it once I got a headset. That being said I still think VR will always be a niche thing. We had VR headsets decades ago, aimed at the kind of person who builds a full cockpit setup at home for playing extremely nerdy flight sims. Now things are amazing if you're one of those people but I dont see VR ever being truly popular.

I honestly think VR hasn't taken off yet because every VR headset since forever has been a locked-down platform or not a stand-alone device (meaning: You need a powerful PC to use it, which makes the cost too high for casual players). The development barrier to entry is far too high and the market far too small.

The Steam Frame is a full PC that doesn't require a tether. I think it'll change everything if it doesn't cost a fortune (which it might). The possibilities for 3rd party hardware and the open ecosystem of a complete Linux distro + Steam are endless.

Day one of the Steam Frame I'm sure we're going to see all sorts of open source tools/scripts that make it better. Then 3rd party hardware will be announced and suddenly everyone's going to want one because all those things together make it sooooo nice.

Re: Meta will shut down VR Horizon Worlds access June 15

#49

Earlier quoted context omitted.

> not that long ago, many still saw the "metaverse" vision as inevitable; a clear trajectory for the future of the internet. > And the failure isn't Zuckerberg's alone. Microsoft, Apple, and a good many others all crashed into the same wall. This is revisionary. Mark Zuckerberg's Meta was the only company to go all-in on the "metaverse". Microsoft has barely even dabbled in an adjacent area with the Hololens. Apple h…

This; I mean, they even renamed the company .

Is it possible all this was a major ploy to get around antitrust? I'm aware FB has been working on VR for a while even beyond the Oculus that they purchased but it's like... "Facebook bought Whatsapp, yes, but; we're Meta"

Re: Meta will shut down VR Horizon Worlds access June 15

#50
It's funny that Horizon Worlds will shut down before its actual launch here. Meta Quest headsets are sold here but the Horizon Worlds part of the OS was entirely blocked off. (The mobile app shows it, but I could never get the headset to navigate anywhere, just stuck in the homeworld lobby)
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