Earlier quoted context omitted.
The whole “chat with an AI” paradigm is the culprit here. Priming people to think they are actually having a conversation with something that has a mind model. It’s just a text generator that generates plausible text for this role play. But the chat paradigm is pretty useful in helping the human. It’s like chat is a natural I/O interface for us.
I disagree that it’s “just a text generator” but you are so right about how primed people are to think they’re talking to a person. One of my clients has gone all-in on openclaw: my god, the misunderstanding is profound. When I pointed out a particularly serious risk he’d opened up, he said, “it won’t do that, because I programmed it not to”. No, you tried to persuade it not to with a single instruction buried in a s…
Think of it as three people in a room. One (the director), says: you, with the red shirt, you are now a plane copilot. You, with the blue shirt, you are now the captain. You are about to take off from New York to Honolulu. Action.
Red: Fuel checked, captain. Want me to start the engines?
Blue: yes please, let’s follow the procedure. Engines at 80%.
Red: I’m executing: raise the levers to 80%
Director: levers raised.
Red: I’m executing: read engine stats meters.
Director: Stats read engine ok, thrust ok, accelerating to V0.
Now pretend the director, when heard “I’m executing: raise the levers to 80%”, instead of roleplaying, she actually issue a command to raise the engine levers of a plane to 80%. When she hears “I’m executing: read engine stats”, she actually get data from the plane and provide to the actor.
See how text generation for a role play can actually be used to act on the world?
In this mind experiment, the human is the blue shirt, Opus 4-6 is the red and Claude code is the director.