Earlier quoted context omitted.
> But they are not doing enough to protect children from predators and that's a huge legal and regulatory risk. I run a studio that makes Roblox experiences and this is Discord's problem, and will immediately become Telegram's problem the decade where parents and policy makers figure out its Discord's problem their kid went into an experience within Roblox so I can see that's the branding, the parent paid the kid's a…
Interesting. If you don't mind me asking. If I understand the business correctly, the brands are inquiring to design specialized worlds in Roblox so kids can play in them and look at ads?
the experiences I'm involved with just have their own things to purchase as part of the game loop. it's much more akin to a vending machine.
never involved with any brand, at least that wasn't roblox native, and by roblox native I mean influencers that may as well be a brand of their own.
if you followed the "metaverse" concept from earlier in the decade, there was Meta's attempt, there were crypto and NFT based attempts, although that's all said to have died, the metaverse is happening within Roblox. the point if that if you had a grasp of what the metaverse was supposed to be, you can use that understanding to understand what Roblox is