Earlier quoted context omitted.
if modern UK life was a video game, "male" would be an easier difficulty level than "female". Can you explain this in concrete terms? This meme is repeated often, but few people actually explain what it means. Taking it literally, it would suggest that monsters receive +20% elemental resistance when women attack them with an ice-infused mace. But that's probably not what you mean. There are statistically less problem…
Can you explain this in concrete terms? Women still make 77 cents to the male dollar. Women have much higher incidences of anxiety and depression disorders. Women are substantially more likely to be the victims of domestic violence, and 1 in 5 are raped. Etc etc. These statistics don't guarantee that every woman is worse off than every man - clearly that's not true - but they do mean that women have, on average, more…
Whereas men have much higher incidences of other personality traits and are more likely to be victims of violent crime in general (particularly homicide). Until you quantify all such traits and trends, you can't conclude one group is (statistically) operating on "easy mode".
In any case, based on what you've said, the "women play life on hard mode" meme is actually misleading. I can't think of a single game in which the difference between easy and hard mode is a 2% vs 1% chance of encountering a Balrog, or a higher proportion of hard-mode players choosing Paladin over Necromancer (analogizing Necromancer to the $1.00 earning profession, Paladin to the $0.77 earning profession).
Usually, if you're trying to fix something, it's worth trying to figure out what the root causes are.
But according to you, the root cause is unkind treatment, depression and violent crime. The reference class {victim of violent crime} is far more likely to be a crime victim than the class {women}.