Product link: https://ziva.sh/
Ask HN: What Are You Working On? (March 2026)
171–180 of 1001 posts
Re: Ask HN: What Are You Working On? (March 2026)
#172* https://theblue.social — TheBlue.social, provides Bluesky native tools
* https://stacknaut.com — Stacknaut, SaaS starter kit to build on a solid foundation with AI, includes provisioning on Hetzner, deployment with Kamal 2 and dev with coding agents
* https://codevetta.com — Codevetta, Architecture and code reviews service
* https://myog.social — MyOG.social, OG Image Generation Service
I've been planning a new idea with that and possibly future ideas based on the future (and near future) where there are more and more "agent" users.
Re: Ask HN: What Are You Working On? (March 2026)
#173It's like a carfax but for your home, although the intention is more to create an interesting historical narrative that inspires people to care about the history of their home rather than as a tool for inspecting home issues before buying.
My target customer is realtors who want to inspire buyers to take on historic homes that may need a lot of work. Also home owners themselves of course.
Re: Ask HN: What Are You Working On? (March 2026)
#174Several readers have asked for an easy way to get recommendations without working through long-form review articles.
Here's the first iteration of a simple recommender: https://bcmullins.github.io/reading/
Re: Ask HN: What Are You Working On? (March 2026)
#175The workflow: Upload doc → LLM extracts structured data → Generate new doc from template.
It’s API-first, includes webhooks, and is built to be self-hosted/self-provisioned for privacy. Still very much a WIP, but looking for feedback on the feature set and the extraction accuracy.
URL: https://fetchtext.io
Re: Ask HN: What Are You Working On? (March 2026)
#176I've given myself 6 months
It's a bit scary basically 180ing like this but I figure if I don't try it now I never will
I've already started prototyping various ideas, and to be honest just sitting down and spending time doing this has been really quite lovely
One thing I'm finding fun is slowly unearthing what I actually find interesting
I started with messing around in minecraft and tinkering with rimworld-like game ideas, but I'm slowly moving away from them as I've been tinkering more and more
Don't get me wrong, I do want to revisit them at some point in the future, but I do find myself circling more around narrative, simulations and zachlikes
It's a bit of an odd mix and in some ways they look like paradox style games, but I'm well aware that taking one of those behemoths on is going to be a bit silly, so I'm trying to slim down until I get to a kernel that I actually find enjoyable tinkering with
A toy if you will
Currently I'm trying to work out if there's anything interesting in custom unit design, basically unpicking how games like rollercoaster tycoon's coaster design maps to stats like excitement ratings and seeing how that might mix with old school point buy systems
It feels like it might be small enough to be a good toy and I'm having fun tinkering with it, but I have no idea whether other people will xD
It might honestly be too niche for anyone and I've successfully optimised for an audience of one :shrug:
Re: Ask HN: What Are You Working On? (March 2026)
#177https://videohubapp.com/ & https://github.com/whyboris/Video-Hub-App
Re: Ask HN: What Are You Working On? (March 2026)
#178Data extraction: https://simplescraper.io A project that I launched on HN that became a business. Simplescraper rode the no-code wave of a few years back ( 'instant structured data without parsing html' ). Now working on increasing the surface area for AI agents: MCP support, screenshots API, and (experimentally) x402[1] [1] https://simplescraper.io/blog/x402-payment-protocol/
It suggests to me that the underlying architecture probably isn't too complicated, so I'd wish for an open-source solution
Re: Ask HN: What Are You Working On? (March 2026)
#1791. Live Kaiwa — real-time Japanese conversation support
I live in a rural farming neighborhood in Japan. Day-to-day Japanese is fine for me, but neighborhood meetings were a completely different level. Fast speech, local dialect, references to people and events from decades ago. I'd leave feeling like I understood maybe 5% of what happened.
So I built a tool for myself to help follow those conversations.
Live Kaiwa transcribes Japanese speech in real time and gives English translations, summaries, and suggested responses while the conversation is happening.
Some technical details:
* Browser microphone streams audio via WebRTC to a server with Kotoba Whisper * Multi-pass transcription: quick first pass, then higher-accuracy re-transcription that replaces earlier text * Each batch of transcript is sent to an LLM that generates translations, summary bullets, and response suggestions * Everything is streamed back to the UI live * Session data stays entirely in the browser — nothing stored server-side
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2. Cooperation Cube — a board game that rotates the playing field
Years ago I built a physical board game where players place sticks into a wooden cube to complete patterns on the faces.
The twist: the cube rotates 90° every round, so patterns you're building suddenly become part of someone else's board. It creates a mix of strategy, memory, and semi-cooperative play.
I recently built a digital version.
Game mechanics:
* 4 players drafting cards and placing colored sticks on cube faces * The cube rotates every 4 actions * Players must remember what exists on other faces * Cooperation cards allow two players to coordinate for shared bonuses * Game ends when someone runs out of short sticks
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Both projects mostly started as things I wanted to exist for myself. Curious what people think.
Re: Ask HN: What Are You Working On? (March 2026)
#180My kid played it, and didn't stop for 45 minutes so I think that's a win :-)