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Fine, eBay. Here’s your $2. I hope you choke on it.

blog.danhulton.com

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Re: Fine, eBay. Here’s your $2. I hope you choke on it.

#2
Using eBay these days feels like playing World of Warcraft.

If you're a high level eBay user, it's a fantastic place to move goods, but god forbid someone new signs up to buy or sell something. Just like what it must be like to sign up and play World of Warcraft for the first time.

Re: Fine, eBay. Here’s your $2. I hope you choke on it.

#3
I recently tried to sell a Samsung Galaxy Tab on eBay, and had a similar experience. The second chance buyer, on the second listing, was the first person who was actually willing to buy the product and at that point the procedure went smoothly.

However, it should not take until the second buyer of the second listing, and if it is going to take that long ebay should indeed make it easier to get to someone who will actually buy my item.

Re: Fine, eBay. Here’s your $2. I hope you choke on it.

#4

Using eBay these days feels like playing World of Warcraft. If you're a high level eBay user, it's a fantastic place to move goods, but god forbid someone new signs up to buy or sell something. Just like what it must be like to sign up and play World of Warcraft for the first time.

Yeah, there are all kinds of tools and procedures available to you but not made obvious, and all kinds of unwritten rules and guidelines to be aware of that you're never told about. Things you only learn because you get burnt once (or more).

And this applies equally to WoW and eBay, definitely. At least in WoW you generally have a guild to let you know in advance what mistakes you're likely to make. On eBay, you're on your own.

Re: Fine, eBay. Here’s your $2. I hope you choke on it.

#7

Using eBay these days feels like playing World of Warcraft. If you're a high level eBay user, it's a fantastic place to move goods, but god forbid someone new signs up to buy or sell something. Just like what it must be like to sign up and play World of Warcraft for the first time.

Yeah, there are all kinds of tools and procedures available to you but not made obvious, and all kinds of unwritten rules and guidelines to be aware of that you're never told about. Things you only learn because you get burnt once (or more). And this applies equally to WoW and eBay, definitely. At least in WoW you generally have a guild to let you know in advance what mistakes you're likely to make. On eBay, you're o…

Also rules change between regions, in AU eBay they encourage an email address on the listing for support. In the US the API will give you some abstract message about policies which you have to go away and guess yourself what it might be (turned out to be the email address)

Re: Fine, eBay. Here’s your $2. I hope you choke on it.

#9
post #5

eBay has listing fees, of course you are going to be up for them regardless. Personally I would just set a reasonable price buy it now with immediate PayPal payment required, no need to waste your time then with anyone who hasn't already sent money your way.

Actually, if your auction doesn't sell, you can get most of your fees refunded. There are, however, some fees that they don't refund, for whatever reason, and those are what are leftover here.

And honestly, I don't fault them for that part specifically. I used their service which has fees as advertised, okay cool.

But what wasn't advertised was the incredible anti-seller bias, the terrible scammers I'd have to fight, and the absolutely awful customer service I'd have to endure. Normally when a company fails to provide a product that hard, you can ask for your money back and get it.

Re: Fine, eBay. Here’s your $2. I hope you choke on it.

#10

Using eBay these days feels like playing World of Warcraft. If you're a high level eBay user, it's a fantastic place to move goods, but god forbid someone new signs up to buy or sell something. Just like what it must be like to sign up and play World of Warcraft for the first time.

At the risk of going off-topic, this is yet another example of regulatory capture at work: as systems evolve they often forget to cater to outsiders.

Codebases exhibit a similar dynamic. Open source projects need to track how long ago their newest regular contributor joined. I think they'll find the results illuminating.

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